Silk Merchant
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Revision as of 11:12, 9 November 2018 by Werothegreat (Talk | contribs)
Silk Merchant | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Renaissance |
Illustrator(s) | Elisa Cella |
Card text | |
+2 Cards +1 Buy When you gain or trash this, +1 Coffers and +1 Villager. |
Silk Merchant is an Action card from Renaissance. It provides terminal draw and +Buy, as well Coffers and Villagers when it is gained or trashed.
Contents |
FAQ
Official FAQ
- When you play this, you get +2 Cards and +1 Buy; when you trash it or gain it, you get +1 Coffers and +1 Villager.
- If Silk Merchant is trashed, the player trashing it takes the +1 Coffers and +1 Villager, regardless of whose turn it is.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+2 Cards. +1 Buy. When you gain or trash this, +1 Coffers and +1 Villager. |
Renaissance | November 2018 |
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
Chinese | 布商 (pron. bùshāng, lit. cloth dealer) | |||
French | Marchande de soie (Note: explicitly feminine) | |||
German | Seidenhändlerin (Note: explicitly feminine) | |||
Japanese | 絹商人 (pron. kinushōnin) | +2 カードを引く。 +1 購入。 これを獲得または廃棄するとき、+1 村人トークン、+1 コイントークン。 | ||
Russian | Торговец Шёлком (pron. torgovyets shyolkom) |
Trivia
Preview
Silk Merchant spills out tokens both coming and going. You may even get use out of it in the middle.
Secret History
Briefly this was like a Pawn when gained/trashed, only with tokens in place of + and +1 Action. I always like the idea of a when-gain that can draw cards, but it never survives, for the same reason: in the default situation, you don't want the cards. And then the triggered +1 Buy was problematic. So, no choice, it just gives you the other two.