Tiara
From DominionStrategy Wiki
Tiara | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Prosperity |
Illustrator(s) | Lynell Ingram |
Card text | |
+1 Buy |
Tiara is a Treasure card from the second edition of Prosperity. It allows you to double-play another Treasure, and to top-deck cards you gain, allowing them to get into your hand sooner.
Contents |
FAQ
Official FAQ
- If you gain multiple cards later in the turn after playing Tiara, you may put any or all of them onto your deck.
- This applies both to cards gained due to being bought, and to cards gained other ways, such as with War Chest.
- If you play a Tiara with a Tiara, you will be able to play two Treasures from your hand twice each - you don't play one Treasure four times.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Buy |
Prosperity (Second Edition) | June 2022 |
Other language versions
Trivia
Preview
Royal Seal has a great ability, with too high of an opportunity cost. It plays well when there's really nothing better for .
Tiara has the Royal Seal ability, and also is a Throne Room for Treasures. And hey, +1 Buy. It really wants you to like it.
Secret History
Original Prosperity had a Treasure Throne Room, for ; it died because somehow it had no fans. It was a surprise to me but well, no fans, I took it out. I saved it by adding trashing and a Buy to it, and there it is as Counterfeit, a happy ending. But here we are back on Prosperity, and well probably there was another way to rescue it. Older and wiser, we still actually didn't like the basic Treasure Throne Room enough, man. I tried a version you could save for the turn you wanted it, but it was a crazy combo with Magnate, found by JNails. Then I tried putting Royal Seal onto it, and there it is. I also tried one that gained a copy of the Treasure, and let other players gain a cheaper Treasure.
Further Development Comments
The outtake Tiara I'm referring to was:
Tiara: Treasure, , worth
Choose one: +1 Buy and you may play a Treasure from your hand twice; or set this aside, and put it into your hand at end of turn.
You can keep setting them aside, and automatically ramp up your Magnates. This turned out to be a problem.