Apprentice
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− | {{ | + | {{Infobox Card |
− | | | + | |name = Apprentice |
− | | | + | |cost = 5 |
− | | | + | |type1 = Action |
− | + | |illustrator = Martin Hoffmann | |
− | + | |text = '''+1 Action'''<br />Trash a card from your hand.<br />+1 Card per {{Cost|1}} it costs.<br />+2 Cards if it has {{Cost|P}} in its cost. | |
− | | | + | |
− | | | + | |
}} | }} | ||
+ | |||
+ | '''Apprentice''' is an [[Action]] card from [[Alchemy]]. It is a [[trash-for-benefit]] card that provides [[non-terminal draw]] based on the trashed card's cost. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | + | * If you trash a card costing {{Cost|0}}, such as Curse or Copper, you do not draw any cards. | |
− | *If you trash a card costing {{ | + | * Otherwise you draw a card per {{Cost|1}} the card you trashed cost, and another two cards if it had {{Cost|P}} in its cost. For example if you trashed a {{Card|Golem}}, which costs {{Cost|4P}}, you would draw 6 cards. |
− | *Otherwise you draw a card per | + | |
=== Other Rules clarifications === | === Other Rules clarifications === | ||
− | == Strategy | + | * If you trash a card with {{Debt}} in the cost, the {{Debt}} component is ignored. |
− | === | + | |
− | === | + | == Strategy == |
+ | Apprentice is a somewhat expensive [[trash for benefit]] [[thinning|thinner]] and [[non-terminal draw]] card whose strength fluctuates throughout the game. | ||
+ | |||
+ | In the early game, Apprentice is expensive at {{Cost|5}}, but very good at getting rid of {{Card|Estate|Estates}}. Using it to do so both [[trasher|trashes]] the worst cards in your deck and draws two cards, allowing you to still generate enough {{Cost}} to afford what you want, [[cycling|cycle]] quickly through your early shuffles, and subsequently play a [[terminal]]. However, Apprentice is very inefficient when used to trash {{Card|Copper|Coppers}}, providing you with no immediate benefit for doing so. Thus, Apprentice is best paired with other trashers that can handle the {{Card|Copper|Coppers}}, such as {{Card|Moneylender}}. If trashing {{Card|Estate|Estates}} is a high priority and there aren’t more powerful {{Cost|5}} cards such as {{Card|Old Witch}} competing for attention, Apprentice as your first {{Cost|5}} purchase is often a good goal. | ||
+ | |||
+ | In the mid- and endgame, after you’ve trashed all of your {{Card|Estate|Estates}}, Apprentice can be weak if the only cards you now have to trash are {{Card|Copper|Coppers}}. Apprentice is therefore best in Kingdoms that allow you to provide high {{Cost}} fodder for Apprentice easily, with {{Card|Gold}} [[gainer]]s being the most common example. {{Card|Market Square}} synergizes particularly well with Apprentice, as Apprentice can activate {{Card|Market Square|Market Square’s}} [[Reaction]] and then draw the {{Card|Gold|Golds}} gained; this can very quickly ramp up both your [[payload]] and the available Apprentice fodder. {{Card|Fortress}}, {{Card|Rats}}, and {{Event|Populate}} are other examples of effects that can provide a large (or, in {{Card|Fortress|Fortress’}} case, an infinite) amount of fodder. In this stage of the game, if you can [[collision|collide]] your Apprentice with its fodder and reliably use your gainer, Apprentice shifts to become a very powerful draw card, increasing your hand size by four if you trash a {{Card|Gold}}. Adding a couple more Apprentices and more gainers for fodder increases these collison odds and your ability to draw. | ||
+ | |||
+ | While Apprentice does technically care about {{Cost|P}} costs, very rarely is this relevant, as most {{Cost|P}} cost cards are difficult to gain and therefore not easily available as fodder for Apprentice. Trashing {{Card|Familiar}} after the {{Card|Curse|Curses}} have run out is typically the most common case of this mattering. | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|ApprenticeOld|Apprentice}} || {{CardVersionImage|ApprenticeDigitalOld|Apprentice from Goko/Making Fun}} || '''+1 Action'''<br>Trash a card from your hand.<br>+1 Card per {{Cost|}} it costs.<br>+2 Cards if it has {{Cost|P}} in its cost. || Alchemy 1st Edition || May 2010 | ||
+ | |- | ||
+ | | {{CardVersionImage|Apprentice|Apprentice}} || {{CardVersionImage|ApprenticeDigital|Apprentice from Shuffle iT}} || style="padding:0px 20px;"| '''+1 Action'''<br>Trash a card from your hand.<br>'''+1 Card''' per {{Cost|1}} it costs. <br>'''+2 Cards''' if it has {{Cost|P}} in its cost. || Alchemy [[Second Edition|2nd Edition]] || December 2018 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !Chinese | ||
+ | | 學徒 (pron. ''xuétú'') || || || || | ||
+ | |- | ||
+ | !Czech | ||
+ | | Učedník || || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Leerling || || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Oppipoika || || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Apprenti || || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Lehrling || {{CardVersionImage|ApprenticeGerman2019rulebook|German language Apprentice 2019 by ASS}} || {{CardVersionImage|ApprenticeGerman2021Digital|German language Apprentice 2021 from Shuffle iT}} || '''+1 Aktion'''<br>Entsorge eine deiner Handkarten.<br>'''+1 Karte''' pro {{Cost|1}}, das jene Karte kostet.<br>'''+2 Karten''', wenn jene Karte {{Cost|P}} in ihren Kosten hat. || (2019) | ||
+ | |- | ||
+ | !Italian | ||
+ | | Apprendista || || || || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 弟子<br>(pron. ''deshi'') || || || '''+1 アクション'''<br>手札1枚を廃棄する。そのコスト{{Cost|1}}につき'''+1 カードを引く'''。コストに{{Cost|P}}がある場合、'''+2 カードを引く'''。|| | ||
+ | |- | ||
+ | !Polish | ||
+ | | Uczeń || || || || <small>Although Polish version is not released,<br>this name is referred to in Polish Dominion 2E rulebook.</small> | ||
+ | |- | ||
+ | !Russian | ||
+ | | Подмастерье (pron. ''podmastyer'ye'') || || {{CardLangVersionImage|DigitalRussian}} || '''+1 Действие'''<br>Выкиньте карту из руки.<br>'''+1 Карта''' за каждую {{Cost|1}} её стоимости. '''+2 Карты''' если в её стоимости было {{Cost|P}}. || | ||
+ | |||
+ | |- | ||
+ | !Spanish | ||
+ | | Aprendiz || {{CardLangVersionImage|Spanish}} || || '''+1 Acción'''<br>Elimina una carta de tu mano.<br>'''+1 Carta''' por cada {{Cost}} que cueste y '''+2 Cartas''' si incluye una {{Cost|P}} en su coste. || | ||
+ | |} | ||
+ | |||
== Trivia == | == Trivia == | ||
+ | [[Image:ApprenticeArt.jpg|thumb|right|354px|Official card art.]] | ||
+ | === Preview === | ||
+ | {{Quote| | ||
+ | |Text=I know what you're thinking. Not now, in a second. You're thinking, someday, I will trash a {{Card|Province}} with that, and draw eight cards. You will, too. And if trashing a {{Card|Province}} with it can be good, trashing anything can be good. They especially like to feed on each other. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=122.msg1166#msg1166 Dominion: Alchemy Preview] | ||
+ | }} | ||
=== Secret History === | === Secret History === | ||
{{Quote| | {{Quote| | ||
− | |Text=This started out in another set, without the potion part. It seemed like a good fit for this set, so I moved it here, first at {{ | + | |Text=This started out in another set, without the potion part. It seemed like a good fit for this set, so I moved it here, first at {{Cost|3P}}. At that cost it was slow to get going, and eventually I put it back at {{Cost|5}}. The potion part makes it seem less sad when you are playing an Alchemy-heavy game, and also answers the question "what does it do with potion costs" right on the card. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=118.0 The Secret History of the Alchemy Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=118.0 The Secret History of the Alchemy Cards] | ||
}} | }} | ||
− | + | === Retrospective === | |
+ | {{Quote| | ||
+ | |Text=Probably I would drop the {{Cost|P}} clause from Apprentice. It got that because 1) it meant every card in the set interacted in some way with {{Card|Potion|potions}}, and 2) it answers the question "what if I trash a card with {{Cost|P}} in the cost" right on the card. But really, whatever, the simpler version is better. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=3179.msg56362#msg56362 What Donald X. Might Do With a Dominion Time Machine] | ||
+ | }} | ||
+ | {{Quote| | ||
+ | |Text= | ||
+ | Secretly Apprentice is in {{Set|Alchemy}} just to have an awesome card in {{Set|Alchemy}}. It was doing great work in {{Set|Hinterlands}}. The {{Cost|P}} clause was of course a mistake. It rarely matters and makes the card messier. We let Hobby Japan drop it from one of their rethemes. Some people did really want every card to relate to the theme. But I mean that turns out to be bad also. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[https://discord.com/channels/212660788786102272/499250664690679808/999051518051356794 Dominion Discord, 2022] | ||
+ | }} | ||
+ | {{Navbox Alchemy}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[category:trashers]] | ||
+ | [[category:trash for benefit]] | ||
+ | [[category:non-terminals]] | ||
+ | [[category:thinner]] |
Revision as of 12:05, 24 December 2023
Apprentice | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Alchemy |
Illustrator(s) | Martin Hoffmann |
Card text | |
+1 Action Trash a card from your hand. +1 Card per it costs. +2 Cards if it has in its cost. |
Apprentice is an Action card from Alchemy. It is a trash-for-benefit card that provides non-terminal draw based on the trashed card's cost.
Contents |
FAQ
Official FAQ
- If you trash a card costing , such as Curse or Copper, you do not draw any cards.
- Otherwise you draw a card per the card you trashed cost, and another two cards if it had Golem, which costs , you would draw 6 cards. in its cost. For example if you trashed a
Other Rules clarifications
- If you trash a card with in the cost, the component is ignored.
Strategy
Apprentice is a somewhat expensive trash for benefit thinner and non-terminal draw card whose strength fluctuates throughout the game.
In the early game, Apprentice is expensive at , but very good at getting rid of Estates. Using it to do so both trashes the worst cards in your deck and draws two cards, allowing you to still generate enough to afford what you want, cycle quickly through your early shuffles, and subsequently play a terminal. However, Apprentice is very inefficient when used to trash Coppers, providing you with no immediate benefit for doing so. Thus, Apprentice is best paired with other trashers that can handle the Coppers, such as Moneylender. If trashing Estates is a high priority and there aren’t more powerful cards such as Old Witch competing for attention, Apprentice as your first purchase is often a good goal.
In the mid- and endgame, after you’ve trashed all of your Estates, Apprentice can be weak if the only cards you now have to trash are Coppers. Apprentice is therefore best in Kingdoms that allow you to provide high fodder for Apprentice easily, with Gold gainers being the most common example. Market Square synergizes particularly well with Apprentice, as Apprentice can activate Market Square’s Reaction and then draw the Golds gained; this can very quickly ramp up both your payload and the available Apprentice fodder. Fortress, Rats, and Populate are other examples of effects that can provide a large (or, in Fortress’ case, an infinite) amount of fodder. In this stage of the game, if you can collide your Apprentice with its fodder and reliably use your gainer, Apprentice shifts to become a very powerful draw card, increasing your hand size by four if you trash a Gold. Adding a couple more Apprentices and more gainers for fodder increases these collison odds and your ability to draw.
While Apprentice does technically care about Familiar after the Curses have run out is typically the most common case of this mattering.
costs, very rarely is this relevant, as most cost cards are difficult to gain and therefore not easily available as fodder for Apprentice. TrashingVersions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Action Trash a card from your hand. +1 Card per it costs. +2 Cards if it has in its cost. |
Alchemy 1st Edition | May 2010 | ||
+1 Action Trash a card from your hand. +1 Card per it costs. +2 Cards if it has in its cost. |
Alchemy 2nd Edition | December 2018 |
Other language versions
Trivia
Preview
Secret History
Retrospective