Ruined Market
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− | '''Ruined Market''' is an [[Action]]–[[Ruins]] from [[Dark Ages]]. It is typically given out by [[Looter]] | + | '''Ruined Market''' is an [[Action]]–[[Ruins]] from [[Dark Ages]]. It is typically given out by [[Looter|Looters]], but can be bought if it is the top card of the Ruins pile. When played, it just gives +1 Buy. |
== FAQ == | == FAQ == |
Revision as of 06:33, 25 April 2015
Ruined Market | |
---|---|
Info | |
Cost | |
Type(s) | Action - Ruins |
Kingdom card? | No |
Set | Dark Ages |
Illustrator(s) | Marcel-André Casasola Merkle |
Card text | |
+1 Buy |
Ruined Market is an Action–Ruins from Dark Ages. It is typically given out by Looters, but can be bought if it is the top card of the Ruins pile. When played, it just gives +1 Buy.
Contents |
FAQ
Official FAQ
When you play this, you just get +1 Buy. This is a Ruins; see Additional Rules for Dark Ages and Preparation.
Other Rules clarifications
Strategy Article
This Ruins has a niche use case where you'd want to buy it. While the +1 Card, +1 Action, +, and minor filtering of the other Ruins are something you'd probably never want, there will be situations where the Kingdom has all the components for a roaring engine... but no +Buy! In that case, spotting the rare opportunity to deliberately buy a Ruins could win you the game and the eternal admiration of your playgroup.
Synergies/Combos
- Super-powerful engine cards that don't have +Buy but need it. King's Court, Highway, Chapel.
Antisynergies
Trivia
In other languages
- Finnish: Raunioitunut tori
- French: Marché en ruines
- German: Zerstörter Markt
- Japanese: 市場跡地 (pron. ichiba atochi, lit. site of demolished market)
- Spanish: Mercado en Ruinas
Card Art
The art shows a ruined version of the art for Grand Market.
Secret History
Back when, the main set had Confusion—a blank card—and an attack that gave it out. Confusion just wasn't worth the 30 or 50 extra cards it required. It plays so much like Curse. When I decided to make Dark Ages 500 cards, I of course thought of Confusion. Confusion still wasn't worth doing though. But what about more interesting penalty cards? They wouldn't need to be all the same even. And well there they are, the Ruins. It was always those five. Some people argued that Ruined Village was more funny than worth printing; it's easily the worst one, and in a multiplayer game someone just randomly got handed it while someone else got Abandoned Mine. But I thought that wasn't so bad, and felt that it was important that it be very easy to learn the Ruins. Four are +1's and then there's Survivors. Bam.