Goat
From DominionStrategy Wiki
Goat | |
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Info | |
Cost | |
Type(s) | Treasure - Heirloom |
Kingdom card? | No |
Set | Nocturne |
Illustrator(s) | Claus Stephan |
Card text | |
When you play this, you may trash a card from your hand. |
Goat is a Treasure-Heirloom card from Nocturne, replacing one of your starting Coppers when Pixie is in the Kingdom. It provides and can trash a card from your hand, which is made even more useful since you start with one in your deck.
Contents |
FAQ
Official FAQ
- Trashing a card is optional.
Other rules clarifications
Strategy
Goat's presence in the game means that trashing is always readily available, promoting engine-building. The fact that you start with Goat in your deck accelerates the process of building, both by removing junk from your early shuffles and sometimes by de-prioritising the acquisition of other trashers, freeing up your initial buys to add draw and payload more quickly than usual.
Versions
English versions
Digital | Text | Release | Date | |
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When you play this, you may trash a card from your hand. |
Nocturne | November 2017 |
Other language versions
Trivia
Preview
Pixie is another Fate card and has another Heirloom. It gives you a Boon twice, but just once, and it hangs around until the Boon is good enough. One of the Boons is The Flame's Gift, which trashes, but it's not super-unfair if Pixie hits that in a game with no other trashers, because there's always another trasher: Goat. It eats anything. And you sell its milk or something.
Secret History
And then, aha, pairing Pixie with Goat means that The Flame's Gift is never as big of a prize; we all have a trasher. Goat was not an early Heirloom, but was an obvious one to try once it turned out I would be stuck making seven of them. It of course worked fine. It cost for a while, but dropped to to dodge War and Knight-family attacks.