Carpenter
From DominionStrategy Wiki
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! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
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+ | ! Dutch | ||
+ | | Houtwerker || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=1}} || Is geen van de voorraadstapels<br>leeg, dan '''+1 Actie''' en pak een kaart<br>die ten hoogste {{Coin|4}} kost.{{divline}} Anders: vernietig een kaart uit<br>je hand en pak een kaart die ten<br>hoogste {{Coin|2}} meer kost dan de<br>vernietigde kaart. || (2022) | ||
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! German | ! German | ||
− | | Schreinerin || | + | | Schreinerin || {{CardLangVersionImage|German|Carpenter by ASS}} || {{CardLangVersionImage|German|d=1}} || <p>Wenn kein Vorratsstapel leer ist: '''+1 Aktion''' und nimm eine Karte, die bis zu {{Cost|4}} kostet.</p>Ansonsten: Entsorge eine deiner Handkarten und nimm eine Karte, die bis zu {{Cost|2}} mehr kostet als jene. || |
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Latest revision as of 04:19, 4 January 2024
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Carpenter | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Claus Stephan |
Card text | |
If no Supply piles are empty, +1 Action and gain a card costing up to . Otherwise, trash a card from your hand and gain a card costing up to more than it. |
Carpenter is an Action card from Allies. It starts out as a non-terminal gainer, but becomes a terminal remodeler later in the game.
Contents |
[edit] FAQ
[edit] Official FAQ
- First see if there are any empty Supply piles.
- If there are none, you get +1 Action and gain a card costing up to ; if there are one or more empty piles, instead you trash a card from your hand and gain a card costing up to more than the card you trashed.
[edit] Strategy
[edit] External strategy articles
[edit] Versions
[edit] English versions
[edit] Other language versions
[edit] Trivia
[edit] Secret History
An outtake from Empires, sans the +1 Action. The +1 Action helps! Started out here in a split pile.
[edit] Previous outtake
Ah yes, so many cards tried out for Engineer's slot […] Finally, the one that held the slot for the longest out of these, a Workshop that turns into Remodel if a pile is empty. That seemed okay and like I could live with it if I couldn't do better, but I like Engineer better.