Haven
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{{Card|Haven}} is an [[Action]]-[[Duration]] card from [[Seaside]]. It is a [[cantrip]] that must set aside an extra card which will be returned to your hand on your next turn. While it does not maintain handsize like other cantrips, moving cards between turns can help you increase your deck's reliability and serve a variety of other purposes. | {{Card|Haven}} is an [[Action]]-[[Duration]] card from [[Seaside]]. It is a [[cantrip]] that must set aside an extra card which will be returned to your hand on your next turn. While it does not maintain handsize like other cantrips, moving cards between turns can help you increase your deck's reliability and serve a variety of other purposes. | ||
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== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
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* At the start of your next turn, return the set aside card to your hand. | * At the start of your next turn, return the set aside card to your hand. | ||
− | === Other | + | === Other rules clarifications === |
* If you have no card in your hand to set aside when you play Haven, you set aside nothing, and clean up Haven at the end of that turn; it does not stay out. | * If you have no card in your hand to set aside when you play Haven, you set aside nothing, and clean up Haven at the end of that turn; it does not stay out. | ||
* If Haven is still in play when the game ends, it and the card set aside with it are returned to your deck before scoring; this can matter for [[alt-VP]] cards like {{Card|Gardens}}. | * If Haven is still in play when the game ends, it and the card set aside with it are returned to your deck before scoring; this can matter for [[alt-VP]] cards like {{Card|Gardens}}. | ||
− | == Strategy | + | == Strategy == |
− | + | Haven is a cheap [[non-terminal]] [[Duration]] card that can lend some extra reliability to your deck or facilitate helpful [[collision]]s by saving a card for your next turn. Since you have to set aside a card, meaning that your hand size is reduced rather than maintained, Haven is not best thought of as truly a [[cantrip]] and may therefore require extra [[draw]], especially if you want to play multiple copies per turn. However, a couple of copies can be worthwhile, especially if their [[opportunity cost]] is low, i.e. if you have {{Cost|2}} and a Buy to spare and there is no competition from stronger cards, such as {{Card|Border Guard}}, at this price point. Haven’s best use case is usually to set aside some [[engine]] component that will help to kickstart your turn (e.g. a draw card or [[Village (card category)|village]], or a preferred target for a start-of-turn effect like that of {{Card|Mastermind}} or {{Card|Transmogrify}}). This is a particularly cost-effective reliability boost if you have [[overdraw]] and can reliably set aside engine components you do not currently need in order to guarantee drawing next turn. | |
− | + | When you do not you have [[deck control]], Haven can also be useful to mitigate [[terminal]] [[collision]]s and smooth out your payload between turns (this usually applies to {{Cost}} generation, but can be helpful when you’re trying to afford a card that includes {{Cost|P}} in its cost). It can also be useful in this scenario to help with colliding cards that you need in hand at the same time, such as {{Card|Province}} with a {{Card|Tournament}} or a [[trash-for-benefit]] card with one you would like to [[trash]]. | |
− | Haven also | + | In any deck, particularly during the endgame when you are drawing your entire deck, Haven can also play a useful if minor role as a pseudo-[[thinning|thinner]] of cards you cannot or don’t want to trash. Although using it in this way doesn’t benefit your next turn as much, setting aside a card that is of no use to have in hand (most often a [[Victory]] card) allows Haven to behave more like a true cantrip, and you may also be able to keep that card out of the [[reshuffle]]. |
− | + | ===External strategy articles=== | |
− | + | ''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.'' | |
− | + | * [http://dominionstrategy.com/2010/11/18/seaside%C2%A0haven/ theory's 2010 article] | |
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== Versions == | == Versions == | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
|- | |- | ||
− | | {{CardVersionImage|HavenOld|Haven}} || {{ | + | | {{CardVersionImage|HavenOld|Haven}} || {{CardLangVersionImage|o=1|d=g}} || '''+1 Card<br>+1 Action'''<br>Set aside a card from your hand face down. At the start of your next turn, put it into your hand. || Seaside || October 2009 |
|- | |- | ||
− | | {{CardVersionImage|Haven|Haven}} || {{ | + | | {{CardVersionImage|Haven|Haven}} || {{CardLangVersionImage|d=s}} || '''+1 Card<br>+1 Action'''<br>Set aside a card from your hand face down (under this). At the start of your next turn, put it into your hand. || Seaside [[Second Edition#Formatting_changes|(2017 printing)]] || July 2017 |
|} | |} | ||
===Other language versions=== | ===Other language versions=== | ||
− | {| class="wikitable" style="text-align:center;" | + | {| class="wikitable mw-collapsible autocollapse" style="text-align:center;" |
− | ! Language !! Name !! Print !! Digital !! Text | + | ! Language !! Name !! Print !! Digital !! Text !! Notes |
+ | |- | ||
+ | !Chinese | ||
+ | | 港口 (pron. ''gǎngkǒu'', lit. ''harbor'') || || || || | ||
+ | |- | ||
+ | !Czech | ||
+ | | Přístav || || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Haven || {{CardLangVersionImage|Dutch}} || || '''+1 Kaart<br>+1 Actie'''<br>Leg een kaart uit je hand gedekt opzij (onder deze kaart). Aan het begin van je volgende beurt; doe de kaart in je hand. || Hijs de Zeilen (2de Editie) 999 Games (2022) | ||
|- | |- | ||
− | ! | + | !Finnish |
− | | | + | | Satama || || || || |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | ! | + | !French |
− | | | + | | Havre || || || || |
|- | |- | ||
− | ! | + | !rowspan=3|German |
− | | | + | | Hafen || {{CardVersionImage|Haven German-ASS|German language Haven 2014 by ASS}} || || '''+1 Karte'''<br>'''+1 Aktion'''<br>Lege eine Handkarte verdeckt zur Seite.{{divline}}Zu Beginn deines nächsten Zuges: Nimm die zur Seite gelegte Karte auf die Hand. || (2014)<sup>†</sup> |
|- | |- | ||
− | + | | Hafen || {{CardVersionImage|HavenGerman2018rulebook|German language Haven 2018 by ASS}} || || '''+1 Karte'''<br>'''+1 Aktion'''<br>Lege eine Handkarte verdeckt zur Seite (unter diese Karte).<br>Zu Beginn deines nächsten Zuges: Nimm die zur Seite gelegte Karte auf die Hand. || (Nachdruck 2018) | |
− | | | + | |
|- | |- | ||
− | + | | Hafen || || {{CardLangVersionImage|German|d=1}} || style="padding:15px 0px;"| '''+1 Karte'''<br>'''+1 Aktion'''<br>Lege eine deiner Handkarten verdeckt zur Seite (unter diese Karte).<br>Zu Beginn deines nächsten Zuges, nimm jene auf deine Hand. || (Nachdruck 2021) | |
− | | Hafen || {{ | + | |
|- | |- | ||
− | !Italian | + | !Italian |
− | | Rada || || || | + | | Rada || || || || |
|- | |- | ||
− | !Japanese | + | !Japanese |
− | | 停泊所 (pron. ''teihaku- | + | | 停泊所<br>(pron. ''teihaku-jo'', lit. ''anchoring place'') || || || style="padding:15px 0px;"| '''+1 カードを引く'''<br>'''+1 アクション'''<br>手札1枚を (このカードの) 脇に伏せて置く。 あなたの次のターンの開始時に、それを手札に加える。 || |
|- | |- | ||
− | !Korean | + | !Korean |
− | | 정박소 (pron. ''jeongbagso'', lit. ''marinas'') || || || | + | | 정박소<br>(pron. ''jeongbagso'', lit. ''marinas'') || || || || |
|- | |- | ||
− | !Polish | + | !Polish |
− | | Przystań || {{CardLangVersionImage|Polish}} || || | + | | Przystań || {{CardLangVersionImage|Polish}} || || '''+1 karta<br>+1 akcja'''<br>Odłóż na bok kartę z ręki awersem do dołu. Na początku twojej następnej tury weź tę kartę na rękę. || (2016) |
|- | |- | ||
− | !Russian | + | !Russian |
− | | Гавань (pron. ''gavan''') || || || | + | | Гавань<br>(pron. ''gavan''') || || {{CardLangVersionImage|Russian|d=1}} || '''+1 Карта<br>+1 Действие'''<br>Отложите карту из руки в сторону, рубашкой вверх (положите её под эту карту). В начале вашего следующего хода возьмите её в руку. || |
|- | |- | ||
− | !Spanish | + | !Spanish |
− | | Puerto (lit. ''port'') || || || | + | | Puerto (lit. ''port'') || {{CardLangVersionImage|Spanish}} || || '''+1 Carta<br>+1 Acción'''<br>Aparta, boca abajo, una carta de tu mano. Al comienzo de tu próximo turno, ponla de nuevo en tu mano. || |
|} | |} | ||
+ | <sup>†</sup> ''The line separating start-of-turn abilities is unwarranted and was removed in later print runs. This matters e.g. when you are [[Enchantress#Other_Rules_clarifications|Enchanted]] or you use a [[Way]]''. | ||
== Trivia == | == Trivia == | ||
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{{Navbox Seaside}} | {{Navbox Seaside}} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[category:non-terminals]] | ||
+ | [[category:handsize negative]] | ||
+ | [[category:cantrip]] | ||
+ | [[category:duration draw]] |
Latest revision as of 21:03, 24 December 2023
Haven | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Seaside |
Illustrator(s) | Claus Stephan |
Card text | |
+1 Card +1 Action Set aside a card from your hand face down (under this). At the start of your next turn, put it into your hand. |
Haven is an Action-Duration card from Seaside. It is a cantrip that must set aside an extra card which will be returned to your hand on your next turn. While it does not maintain handsize like other cantrips, moving cards between turns can help you increase your deck's reliability and serve a variety of other purposes.
Contents |
[edit] FAQ
[edit] Official FAQ
- First draw a card and get +1 Action; then choose a card from your hand and set it aside face down under Haven.
- You may look at it, but other players may not.
- You have to set aside a card if you can.
- At the start of your next turn, return the set aside card to your hand.
[edit] Other rules clarifications
- If you have no card in your hand to set aside when you play Haven, you set aside nothing, and clean up Haven at the end of that turn; it does not stay out.
- If Haven is still in play when the game ends, it and the card set aside with it are returned to your deck before scoring; this can matter for alt-VP cards like Gardens.
[edit] Strategy
Haven is a cheap non-terminal Duration card that can lend some extra reliability to your deck or facilitate helpful collisions by saving a card for your next turn. Since you have to set aside a card, meaning that your hand size is reduced rather than maintained, Haven is not best thought of as truly a cantrip and may therefore require extra draw, especially if you want to play multiple copies per turn. However, a couple of copies can be worthwhile, especially if their opportunity cost is low, i.e. if you have and a Buy to spare and there is no competition from stronger cards, such as Border Guard, at this price point. Haven’s best use case is usually to set aside some engine component that will help to kickstart your turn (e.g. a draw card or village, or a preferred target for a start-of-turn effect like that of Mastermind or Transmogrify). This is a particularly cost-effective reliability boost if you have overdraw and can reliably set aside engine components you do not currently need in order to guarantee drawing next turn.
When you do not you have deck control, Haven can also be useful to mitigate terminal collisions and smooth out your payload between turns (this usually applies to generation, but can be helpful when you’re trying to afford a card that includes in its cost). It can also be useful in this scenario to help with colliding cards that you need in hand at the same time, such as Province with a Tournament or a trash-for-benefit card with one you would like to trash.
In any deck, particularly during the endgame when you are drawing your entire deck, Haven can also play a useful if minor role as a pseudo-thinner of cards you cannot or don’t want to trash. Although using it in this way doesn’t benefit your next turn as much, setting aside a card that is of no use to have in hand (most often a Victory card) allows Haven to behave more like a true cantrip, and you may also be able to keep that card out of the reshuffle.
[edit] External strategy articles
Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card +1 Action Set aside a card from your hand face down. At the start of your next turn, put it into your hand. |
Seaside | October 2009 | ||
+1 Card +1 Action Set aside a card from your hand face down (under this). At the start of your next turn, put it into your hand. |
Seaside (2017 printing) | July 2017 |
[edit] Other language versions
† The line separating start-of-turn abilities is unwarranted and was removed in later print runs. This matters e.g. when you are Enchanted or you use a Way.
[edit] Trivia
[edit] Secret History