Horn of Plenty
Horn of Plenty | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Cornucopia |
Illustrator(s) | Alayna Lemmer |
Card text | |
When you play this, gain a card costing up to per differently named card you have in play, counting this. If it's a Victory card, trash this. |
Horn of Plenty is a Treasure from Cornucopia. It is always worth , but is instead a gainer, letting you gain a card with a cost of up to for each different card you have in play, rewarding you for playing a variety of cards.
Contents |
FAQ
Official FAQ
- This is a Treasure worth . You play it in your Buy phase, like other Treasures. It does not produce any to spend. However, when you play it, you gain a card costing up to per differently named card you have in play. This includes itself, other played Treasures, played Actions, and any Duration cards (from Dominion: Seaside) played on your previous turn.
- It only counts cards currently in play, not ones that were in play but left; for example if you played a Feast (from Dominion) this turn, you will have trashed it, so it will not count for Horn of Plenty.
- The card you gain must come from the Supply, and is put into your discard pile.
- If it is a Victory card, trash Horn of Plenty.
- Cards with multiple types, one of which is Victory (such as Nobles from Dominion: Intrigue) are Victory cards.
- You do not have to play Horn of Plenty in your Buy phase, and you choose the order that you play Treasures.
- You do not trash Horn of Plenty if you gain a Victory card some other way while it's in play (such as by buying one).
Other Rules clarifications
Strategy Article
There isn't a Horn of Plenty strategy article. Better players than I should improve this section, for I do not claim to understand Horn of Plenty play particularly well, and I know it's a tricky card.
Horn of Plenty might be one of the more difficult cards to use correctly. While constructing an engine, it is easy to get 3-5 different cards in play - Village,Smithy, Copper, Silver, and Horn of Plenty is already 5 different cards, allowing you to gain engine components. In this manner, Horn of Plenty can be used like an Ironworks which takes more setup but can gain better cards. In the endgame, you can trash your Horns of Plenty either for Provinces (if you have enough unique cards to play) or for Duchies.
It is also possible to play for a Horn of Plenty megaturn.
- Using Horn of Plenty, you build an engine that draws your whole deck
- You use Horn of Plenty to gain even more Horns of Plenty
- On your last turn, you play 8 different cards and cash in your Horns of Plenty for Provinces, ending the game.
Synergies/Combos
- Games with Shelters give you a free Necropolis which can increase the value of Horn of Plenty.
- Menagerie, Fairgrounds, and Harvest also reward the variety that Horn of Plenty encourages.
Antisynergies
Trivia
Horn of Plenty is the only Treasure card that never produces any amount of spendable money.
Secret History
I tried a new version in a later set: "+2 Actions +1 Buy. While this is in play, when you play another Action card, +." For . The idea was to provide some of what you needed with the original card, so that it was playable in more games, while weakening it in the games where it was good. You've got extra actions and a +buy up front... but it doesn't count Actions already played, only ones played after it. You can't draw your whole deck and finally draw it and play it and yeeha. Anyway this too was broken. I tried several things, including a version that only counted differently named cards. Eventually I gave up on it.
The solution in the end was to make it a Workshop variant. You don't get to combine the money with your other money. It doesn't use up your buy though. To be good enough and not fluctuate too much, it had to count your treasures too. At first it was an action with an effect delayed until the end of your buy phase, but I turned it into a treasure worth . Some people just liked that there was a treasure worth , I don't know what to tell you. So it doesn't use an action, and works with treasures naturally. This version was still sometimes too strong, so it got the "trash it if gained VP" clause.
I had called the treasure version Produce, which was a cute pun which would be lost in foreign versions. Cornucopia seemed like a good name for it, so I took that name off of a Prosperity card (Royal Seal). Then Jay preferred that name for the expansion, which I'd been calling Harvest Festival, so I had to rename this again. I called it Horn of Plenty, which is not only a synonym for Cornucopia, it's a literal translation of it. Once again creating trouble for translators.