Lucky Coin
From DominionStrategy Wiki
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Revision as of 04:20, 2 January 2018
Lucky Coin | |
---|---|
Info | |
Cost | |
Type(s) | Treasure - Heirloom |
Kingdom card? | No |
Set | Nocturne |
Illustrator(s) | Claus Stephan |
Card text | |
When you play this, gain a Silver. |
Lucky Coin is a Treasure-Heirloom card from Nocturne, replacing one of your starting Coppers when Fool is in the Kingdom. When you play it, you gain a Silver for free in addition to getting the usual +.
Contents |
FAQ
Official FAQ
- You can choose not to play Lucky Coin, and thus not gain a Silver.
Other rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
. When you play this, gain a Silver. | Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
German | Glückstaler | |||
Japanese | 幸運の銅貨 (pron. kōun no dōka) | 。 銀貨1枚を獲得する。 | ||
Russian | Счастливая Монетка (pron. schastlivaya monyetka) |
Trivia
Preview
Finally, in games that use Fool, everybody starts with a Lucky Coin. It’s like a Copper that gains Silvers! It can really speed up your deck early on. And later if you decide you have enough Silver, maybe you can remodel Lucky Coin into a Gold or something. Or trash it. Or just stop playing it. The possibilities are (not actually) endless.
—LastFootnote, Nocturne Bonus Preview #3: Fool
Secret History
Lucky Coin was one of the first Heirlooms, bopping around from card to card. It ended up here to slow down the Boonage and then maybe didn't have to stay but I didn't want to keep testing late changes so here it is still on Fool. It uh gains you Silvers, it was a simple idea and didn't need tweaking.