Magic Lamp
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− | '''Magic Lamp''' is a [[Treasure]]-[[Heirloom]] card from [[Nocturne]], replacing one of your starting {{Card|Copper|Coppers}} when {{Card|Secret Cave}} is in the [[Kingdom]]. If you | + | '''Magic Lamp''' is a [[Treasure]]-[[Heirloom]] card from [[Nocturne]], replacing one of your starting {{Card|Copper|Coppers}} when {{Card|Secret Cave}} is in the [[Kingdom]]. If you manage to meet its conditions, you can pop it open for 3 {{Card|Wish|Wishes}}! |
== FAQ == | == FAQ == |
Revision as of 00:23, 17 November 2017
Magic Lamp | |
---|---|
Info | |
Cost | |
Type(s) | Treasure - Heirloom |
Kingdom card? | No |
Set | Nocturne |
Illustrator(s) | Ryan Laukat |
Card text | |
When you play this, if there are at least 6 cards that you have exactly 1 copy of in play, trash this. If you do, gain 3 Wishes from their pile. |
Magic Lamp is a Treasure-Heirloom card from Nocturne, replacing one of your starting Coppers when Secret Cave is in the Kingdom. If you manage to meet its conditions, you can pop it open for 3 Wishes!
Contents |
FAQ
Official FAQ
- Magic Lamp itself counts as one of the six cards.
- A card you have two or more copies of in play does not count; you have to have exactly one copy in play to count a card.
- You can play more Treasures after trashing Magic Lamp, and still get from it for that turn.
Other rules clarifications
Strategy
Versions
English versions
Other language versions
Language | Name | Digital | Text | |
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Japanese | ||||
Russian |