Rabble
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{{Infobox Card | {{Infobox Card | ||
|name = Rabble | |name = Rabble | ||
+ | |cost = 5 | ||
|type1 = Action | |type1 = Action | ||
− | + | |type2 = Attack | |
− | | type2 = Attack | + | |
− | + | ||
|illustrator = RC Torres | |illustrator = RC Torres | ||
− | |text = +3 Cards<br/>Each other player reveals the top 3 cards of | + | |text = '''+3 Cards'''<br/>Each other player reveals the top 3 cards of their deck, discards the Actions and Treasures, and puts the rest back in any order they choose. |
}} | }} | ||
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* The other players shuffle if necessary to get 3 cards to reveal, and just reveal what they can if they still have fewer than 3 cards. | * The other players shuffle if necessary to get 3 cards to reveal, and just reveal what they can if they still have fewer than 3 cards. | ||
* They discard revealed Treasures and Actions and put the rest back on top in whatever order they want. | * They discard revealed Treasures and Actions and put the rest back on top in whatever order they want. | ||
− | |||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
+ | * The order in which cards were returned to your deck is public knowledge. | ||
== Strategy Article == | == Strategy Article == | ||
− | There isn't a Rabble strategy article, though it was discussed [http://forum.dominionstrategy.com/index.php?topic=2973 | + | There isn't a Rabble strategy article, though it was discussed [http://forum.dominionstrategy.com/index.php?topic=2973 on the forums]. |
− | Alone, Rabble is little better than an expensive {{Card|Smithy}}. Up until the mid-game, its attack can even help the opponent by providing cycling, especially if there's a way to trash the starting {{Card|Estate|Estates}}. However, in the late-game, a Rabble stack can make an opponent stall | + | Alone, Rabble is little better than an expensive {{Card|Smithy}}. Up until the mid-game, its attack can even help the opponent by providing cycling, especially if there's a way to trash the starting {{Card|Estate|Estates}}. However, in the late-game, a Rabble stack can make an opponent stall hard, giving your engine time to catch up. Typically, a Rabble engine needs a little bit more help from +Buy or from another good engine enabler to be viable. |
When playing against Rabble, remember not to green early, and don't start buying Duchies until you have to - any extra green will make the lock that much more powerful. | When playing against Rabble, remember not to green early, and don't start buying Duchies until you have to - any extra green will make the lock that much more powerful. | ||
=== Synergies/Combos === | === Synergies/Combos === | ||
− | * {{Card|University}}, as another slow-to-ramp-up card which will gain you huge numbers of Rabbles, is a good fit for a [[ | + | * {{Card|University}}, as another slow-to-ramp-up card which will gain you huge numbers of Rabbles, is a good fit for a [[Villages|village]] in a Rabble engine. |
* {{Card|Saboteur}} can destroy your opponent's Provinces after the Rabble leaves them on top. | * {{Card|Saboteur}} can destroy your opponent's Provinces after the Rabble leaves them on top. | ||
* {{Card|Ghost Ship}} can make a Rabble lock even more potent. | * {{Card|Ghost Ship}} can make a Rabble lock even more potent. | ||
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* {{Card|Colony}} games give Rabble engines more time to ramp up, and ensure that early greening is punished extra-heavily | * {{Card|Colony}} games give Rabble engines more time to ramp up, and ensure that early greening is punished extra-heavily | ||
=== Antisynergies === | === Antisynergies === | ||
− | * {{Card|Native Village}} can be used to hide away on a mat the green cards that are conveniently left on top of the deck. | + | * {{Card|Native Village}} and {{Card|Sanctuary}} can be used to hide away on a mat the green cards that are conveniently left on top of the deck. |
− | * {{Card|Farming Village}}, {{Card|Golem}},{{Card|Loan}}, {{Card|Venture}}, | + | * {{Card|Adventurer}}, {{Card|Farming Village}}, {{Card|Golem}}, {{Card|Loan}}, {{Card|Venture}}, and {{Card|Scout}} laugh at green cards on top of the deck. |
* {{Card|Warehouse}}: a single play of Warehouse can clear all three green cards. | * {{Card|Warehouse}}: a single play of Warehouse can clear all three green cards. | ||
* {{Card|Navigator}} can discard all three cards. | * {{Card|Navigator}} can discard all three cards. | ||
+ | * {{Card|Crossroads}} will benefit from stacking victory cards on top of the deck, especially with delayed card drawing effects. | ||
+ | * {{Card|Harbinger}} gives you the discarded cards right back. | ||
+ | * Non-action [[Night]] cards are not discarded. | ||
+ | * {{Card|Village Green}} benefits from being discarded | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|RabbleOld|Rabble}} || {{CardVersionImage|RabbleDigitalOld|Rabble from Goko/Making Fun}} || '''+3 Cards'''. Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses. || Prosperity 1st Edition || October 2010 | ||
+ | |- | ||
+ | | {{CardVersionImage|Rabble|Rabble}} || {{CardVersionImage|RabbleDigital|Rabble from Shuffle iT}} || '''+3 Cards'''. Each other player reveals the top 3 cards of their deck, discards the Actions and Treasures, and puts the rest back in any order they choose. || Prosperity [[Second Edition|2nd Edition]] || February 2017 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text | ||
+ | |- | ||
+ | !Chinese | ||
+ | | 暴民 || || ||'''+3卡''' 其它玩家展示牌庫頂的三張牌,棄掉行動卡與金錢,剩下的卡讓他們以任意順序放回各自的牌庫頂。 | ||
+ | |- | ||
+ | !Czech | ||
+ | | Dav || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Gespuis || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Rahvas || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Foule || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Gesindel || [[File:rabble.german.jpg|100px]] || || '''+3 Karten'''<br>Jeder Mitspieler deckt die obersten 3 Karten seines Nachziehstapels auf und legt alle aufgedeckten Aktions- und Geldkarten ab. Die restlichen aufgedeckten Karten legt er in beliebiger Reihenfolge zurück auf den Nachziehstapel. | ||
+ | |- | ||
+ | !Italian | ||
+ | | Tumulto (lit. ''riot'') || || || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 大衆 (pron. ''taishū'') || || || '''+3 カードを引く'''。 他のプレイヤーは全員、山札の上から3枚を公開し、アクションカードと財宝カードを捨て札にし、残りを好きな順番で山札に置く。 | ||
+ | |- | ||
+ | !Polish | ||
+ | | Motłoch || {{CardLangVersionImage|Polish}} || || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Сброд (pron. ''sbrod'') || || || | ||
+ | |- | ||
+ | !Spanish | ||
+ | | Chusma || || || | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
+ | {{OfficialArt}} | ||
+ | |||
=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
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}} | }} | ||
+ | {{Navbox Prosperity}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 17:33, 4 March 2021
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Rabble | |
---|---|
Info | |
Cost | |
Type(s) | Action - Attack |
Kingdom card? | Yes |
Set | Prosperity |
Illustrator(s) | RC Torres |
Card text | |
+3 Cards Each other player reveals the top 3 cards of their deck, discards the Actions and Treasures, and puts the rest back in any order they choose. |
Rabble is an Action-Attack card from Prosperity. It draws 3 cards like a Smithy, but also attacks the opponents by making them discard Action and Treasure cards from their deck and keeping Victory and Curse cards on top. It is a weak attack when played only once or in the early or mid-game, but becomes very potent when stacked in the late-game, having the potential to make your opponent start every turn with 3 dead cards in hand.
Contents |
FAQ
Official FAQ
- The other players shuffle if necessary to get 3 cards to reveal, and just reveal what they can if they still have fewer than 3 cards.
- They discard revealed Treasures and Actions and put the rest back on top in whatever order they want.
Other Rules clarifications
- The order in which cards were returned to your deck is public knowledge.
Strategy Article
There isn't a Rabble strategy article, though it was discussed on the forums.
Alone, Rabble is little better than an expensive Smithy. Up until the mid-game, its attack can even help the opponent by providing cycling, especially if there's a way to trash the starting Estates. However, in the late-game, a Rabble stack can make an opponent stall hard, giving your engine time to catch up. Typically, a Rabble engine needs a little bit more help from +Buy or from another good engine enabler to be viable.
When playing against Rabble, remember not to green early, and don't start buying Duchies until you have to - any extra green will make the lock that much more powerful.
Synergies/Combos
- University, as another slow-to-ramp-up card which will gain you huge numbers of Rabbles, is a good fit for a village in a Rabble engine.
- Saboteur can destroy your opponent's Provinces after the Rabble leaves them on top.
- Ghost Ship can make a Rabble lock even more potent.
- Council Room is safe to play with Rabble, since the +1 Card benefit to the opponent is negated if the Rabble has left green on top.
- Minion can be used to make the opponent immediately draw the green cards you've left on their deck.
- Colony games give Rabble engines more time to ramp up, and ensure that early greening is punished extra-heavily
Antisynergies
- Native Village and Sanctuary can be used to hide away on a mat the green cards that are conveniently left on top of the deck.
- Adventurer, Farming Village, Golem, Loan, Venture, and Scout laugh at green cards on top of the deck.
- Warehouse: a single play of Warehouse can clear all three green cards.
- Navigator can discard all three cards.
- Crossroads will benefit from stacking victory cards on top of the deck, especially with delayed card drawing effects.
- Harbinger gives you the discarded cards right back.
- Non-action Night cards are not discarded.
- Village Green benefits from being discarded
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+3 Cards. Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses. | Prosperity 1st Edition | October 2010 | ||
+3 Cards. Each other player reveals the top 3 cards of their deck, discards the Actions and Treasures, and puts the rest back in any order they choose. | Prosperity 2nd Edition | February 2017 |
Other language versions
Trivia
Secret History