Dungeon
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|type2 = Duration | |type2 = Duration | ||
|illustrator = Martin Hoffmann | |illustrator = Martin Hoffmann | ||
− | |text = +1 Action<br/>Now and at the start of your next turn: +2 Cards, then discard 2 cards. | + | |text = '''+1 Action'''<br/>Now and at the start of your next turn: '''+2 Cards''', then discard 2 cards. |
}} | }} | ||
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== Strategy == | == Strategy == | ||
− | There is no strategy article for Dungeon | + | There is no strategy article for Dungeon, but it has been discussed on the [http://forum.dominionstrategy.com/index.php?topic=14629.0 forum.] |
− | + | Dungeon is a decent [[sifter]], and a very close relative of {{Card|Warehouse}}, except for the fact that it is a [[Duration]]. On play, it is weaker than Warehouse, since you only get to pick the best 4 cards out of 6 instead of 4 out of 7. On the other hand, next turn you will be able to pick the best 5 cards out of 7, which is nice. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | Most players agree, however, that Warehouse is not a card you just want to play anytime you have it in your hand - it is best used to align certain cards you want to draw together. Examples include {{Card|Baron}} with an {{Card|Estate}}, {{Card|Tournament}} with a {{Card|Province}}, {{Card|Urchin}} with another Attack and {{Card|Treasure Map}} with another Treasure Map. Another reason to use a sifter like Dungeon or Warehouse is to get to your key cards faster; you might want to upgrade your [[Traveller]], or play your {{Card|Mountebank}} more often. In some cases, though, you want to avoid decreasing your handsize or triggering a [[shuffle]] by playing Warehouse. Dungeon has the weakness of being more inflexible than Warehouse; once you get it into play, you can't decide not to use it next turn. On the other hand, in a pinch, Dungeon can save a turn that would otherwise be a dud, not unlike {{Card|Guide}}. | ||
+ | |||
+ | In the [[List of Cards by Qvist Rankings]] from 2016, Dungeon ranks 18th among {{Cost|3}} cards, which is above both Warehouse and Guide. | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|DungeonOld|Dungeon}} || {{CardVersionImage|DungeonDigitalOld|Dungeon from Goko/Making Fun}} || '''+1 Action'''. Now and at the start of your next turn: +2 Cards, then discard 2 cards. || Adventures 1st Edition || April 2015 | ||
+ | |- | ||
+ | | {{CardVersionImage|Dungeon|Dungeon}} || {{CardVersionImage|DungeonDigital|Dungeon from Shuffle iT}} || '''+1 Action'''. Now and at the start of your next turn: '''+2 Cards''', then discard 2 cards. || Adventures [[Second Edition|2nd Edition]] || August 2017 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Kerker || || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Tyrmä || || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Donjon (lit. ''keep'') || || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Verlies ||{{CardLangVersionImage|German}}|| || '''+2 Karten<br>+1 Aktion'''<br>Lege 2 Handkarten ab.<br>Zu Beginn deines nächsten Zuges:<br>'''+2 Karten'''<br>Lege 2 Handkarten ab. || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 地下牢 (pron. ''chika rō'') || || || '''+1 アクション'''。 現在とあなたの次のターンの開始時に、'''+2 カードを引く'''、2枚捨て札にする。 || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Loch || || || || Although Polish version is not released, this card is referred to in the Polish version of ''[[Empires]]'' rulebook | ||
+ | |- | ||
+ | !Russian | ||
+ | | Подземелье (pron. ''podzyemyel'ye'') || || || || | ||
+ | |} | ||
+ | |||
+ | == Trivia == | ||
+ | [[Image:DungeonArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Secret History === | === Secret History === | ||
{{Quote|Text=An early card, just trying to do a good basic thing that the Seaside Duration cards hadn't covered. | {{Quote|Text=An early card, just trying to do a good basic thing that the Seaside Duration cards hadn't covered. |
Revision as of 09:07, 18 October 2019
Dungeon | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Adventures |
Illustrator(s) | Martin Hoffmann |
Card text | |
+1 Action Now and at the start of your next turn: +2 Cards, then discard 2 cards. |
Dungeon is an Action-Duration card from Adventures. It is a sifter that draws and discards both now and later.
Contents |
FAQ
Official FAQ
- When you play this, you get +1 Action, draw 2 cards, and discard 2 cards; then at the start of your next turn, you again draw 2 cards and discard 2 cards.
Strategy
There is no strategy article for Dungeon, but it has been discussed on the forum.
Dungeon is a decent sifter, and a very close relative of Warehouse, except for the fact that it is a Duration. On play, it is weaker than Warehouse, since you only get to pick the best 4 cards out of 6 instead of 4 out of 7. On the other hand, next turn you will be able to pick the best 5 cards out of 7, which is nice.
Most players agree, however, that Warehouse is not a card you just want to play anytime you have it in your hand - it is best used to align certain cards you want to draw together. Examples include Baron with an Estate, Tournament with a Province, Urchin with another Attack and Treasure Map with another Treasure Map. Another reason to use a sifter like Dungeon or Warehouse is to get to your key cards faster; you might want to upgrade your Traveller, or play your Mountebank more often. In some cases, though, you want to avoid decreasing your handsize or triggering a shuffle by playing Warehouse. Dungeon has the weakness of being more inflexible than Warehouse; once you get it into play, you can't decide not to use it next turn. On the other hand, in a pinch, Dungeon can save a turn that would otherwise be a dud, not unlike Guide.
In the List of Cards by Qvist Rankings from 2016, Dungeon ranks 18th among cards, which is above both Warehouse and Guide.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Action. Now and at the start of your next turn: +2 Cards, then discard 2 cards. | Adventures 1st Edition | April 2015 | ||
+1 Action. Now and at the start of your next turn: +2 Cards, then discard 2 cards. | Adventures 2nd Edition | August 2017 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
Dutch | Kerker | ||||
Finnish | Tyrmä | ||||
French | Donjon (lit. keep) | ||||
German | Verlies | +2 Karten +1 Aktion Lege 2 Handkarten ab. Zu Beginn deines nächsten Zuges: +2 Karten Lege 2 Handkarten ab. |
|||
Japanese | 地下牢 (pron. chika rō) | +1 アクション。 現在とあなたの次のターンの開始時に、+2 カードを引く、2枚捨て札にする。 | |||
Polish | Loch | Although Polish version is not released, this card is referred to in the Polish version of Empires rulebook | |||
Russian | Подземелье (pron. podzyemyel'ye) |
Trivia
Secret History