Secret Cave
From DominionStrategy Wiki
(Difference between revisions)
Werothegreat (Talk | contribs) m |
Werothegreat (Talk | contribs) m |
||
Line 13: | Line 13: | ||
=== Official FAQ === | === Official FAQ === | ||
* If you do not discard three cards, Secret Cave is discarded from play at end of turn. | * If you do not discard three cards, Secret Cave is discarded from play at end of turn. | ||
− | * If you do discard three cards, Secret Cave stays out until the Cleanup of your next turn, and you get +{{ | + | * If you do discard three cards, Secret Cave stays out until the Cleanup of your next turn, and you get +{{Cost|3}} at the start of that turn. |
* You can choose to discard three cards even with fewer cards in hand, and will discard your remaining cards, but will not get the bonus. | * You can choose to discard three cards even with fewer cards in hand, and will discard your remaining cards, but will not get the bonus. | ||
* In games using Secret Cave, replace one of your starting Coppers with a Magic Lamp. | * In games using Secret Cave, replace one of your starting Coppers with a Magic Lamp. |
Revision as of 00:18, 17 November 2017
Secret Cave | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Ryan Laukat |
Card text | |
+1 Card +1 Action You may discard 3 cards. If you did, then at the start of your next turn, +. Heirloom: Magic Lamp |
Secret Cave is an Action-Duration card from Nocturne. It's a discard for benefit cantrip that can provide you with + on your next turn if you discard 3 cards from your hand now. Games using Secret Cave include the Heirloom Magic Lamp.
Contents |
FAQ
Official FAQ
- If you do not discard three cards, Secret Cave is discarded from play at end of turn.
- If you do discard three cards, Secret Cave stays out until the Cleanup of your next turn, and you get + at the start of that turn.
- You can choose to discard three cards even with fewer cards in hand, and will discard your remaining cards, but will not get the bonus.
- In games using Secret Cave, replace one of your starting Coppers with a Magic Lamp.
Other rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card. +1 Action. You may discard 3 cards. If you did, then at the start of your next turn, +. Heirloom: Magic Lamp |
Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
German | ||||
Japanese | ||||
Russian |