Disciple
From DominionStrategy Wiki
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=== Secret History === | === Secret History === |
Revision as of 09:26, 29 August 2015
Disciple | |
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Info | |
Cost | |
Type(s) | Action - Traveller |
Kingdom card? | No |
Set | Adventures |
Illustrator(s) | Harald Lieske |
Card text | |
You may play an Action card from your hand twice. Gain a copy of it. When you discard this from play, you may exchange it for a Teacher. (This is not in the Supply) |
Disciple is an Action-Traveller card from Adventures. It is a Throne Room variant and a gainer. It is not in the Supply, but can be exchanged for from a Fugitive. Disciple itself, once discarded from play, can be exchanged for a Teacher. There are only 5 copies of Disciple in the Disciple pile.
Contents |
FAQ
Official FAQ
- Playing an Action card from your hand is optional.
- If you do play one, you play it twice, then gain a copy of it if possible; gaining the copy is not optional once you have played it.
- The copy comes from the Supply and is put into your discard pile; if the Action is a non-Supply card, such as Fugitive, you can play it twice, but do not gain a copy of it.
- This does not use up any extra Actions you were allowed to play due to cards like Port - Disciple itself uses up one Action and that is it.
- You cannot play any other cards in between resolving the Discipled Action card multiple times, unless that Action card specifically tells you to (such as Disciple itself does).
- If you Disciple a card that gives you +1 Action, such as Artificer, you will end up with 2 Actions to use afterwards, rather than the one you would have left if you just played two Artificers.
- If you use Disciple on a Duration card, Disciple will stay in play until the Duration card is discarded.
Strategy
There is no strategy article for Disciple yet, as Adventures is the newest expansion, and the community is still discussing how best to use it. If you have ideas, please share them on the forum!
Trivia
In other languages
- Dutch: Leerknecht
- French: Disciple
- German: Schüler
Secret History
Disciple for a while was another old old card that wouldn't fit a particular cost without a bonus or penalty or something, "+1 Action, look at top 4, take one discard the rest." But later I had Raze and was messing with possible ways to make it harder to get to Teacher, and didn't have the room for that ability on Disciple and didn't want it as much anymore. So I tried something else, then put on the Throne Room plus gain, an old concept I'd never gotten around to trying. That was great, so when I got the space for the old ability back I didn't switch back.