Bonfire
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|type1 = Event | |type1 = Event | ||
|illustrator = Brian Brinlee | |illustrator = Brian Brinlee | ||
− | |text = Trash up to 2 | + | |text = Trash up to 2 Coppers you have in play. |
}} | }} | ||
− | '''Bonfire''' is an [[Event]] from [[Adventures]]. | + | '''Bonfire''' is an [[Event]] from [[Adventures]]. It's a [[trasher]] that can only trash {{Card|Copper|Coppers}} in play. |
== FAQ == | == FAQ == | ||
− | === | + | === Unofficial FAQ (2022) === |
− | * This only trashes cards you have in play, not cards from your hand. | + | * You can trash zero, one, or two {{Card|Copper|Coppers}} you have [[in play]]; you cannot trash {{Card|Copper|Coppers}} from your hand. |
− | + | * This does not remove the {{Cost}} you got from playing those {{Card|Copper|Coppers}} this turn. For example, with 5 {{Card|Copper|Coppers}} in play and two Buys, you could pay {{Cost|3}} for a Bonfire to trash two of the Coppers, then spend the other {{Cost|2}} on a {{Card|Peasant}}. | |
− | + | ||
+ | {| class="wikitable mw-collapsible mw-collapsed" | ||
+ | | <h3> Deprecated official FAQ (2021) </h3> | ||
+ | |- | ||
+ | | <ul> | ||
+ | <li> This only trashes cards you have [[in play]], not cards from your hand. | ||
+ | <li> You can trash zero, one, or two cards. | ||
+ | <li> This does not remove the {{Cost}} you got from playing those Treasures this turn. For example, with {{nowrap|5 {{Card|Copper|Coppers}}}} in play and two Buys, you could pay {{Cost|3}} for a Bonfire to trash two of the Coppers, then spend the other {{Cost|2}} on a {{Card|Peasant}}. | ||
+ | </ul> | ||
+ | |} | ||
+ | |||
== Strategy == | == Strategy == | ||
− | + | Bonfire is an effective {{Card|Copper}} [[thinning|thinner]]. Since it trashes two {{Card|Copper|Coppers}} instantly when you buy it (and you can use the targeted {{Card|Copper|Coppers}} themselves to help pay for it), it is faster than many trashers which you have to buy and draw before using, although it is outclassed by faster options still, particularly those such as {{Card|Chapel}} that can also target {{Card|Estate}} and other kinds of [[junk]]. | |
+ | |||
+ | Buying a single Bonfire in the [[opening]] is often a good move to thin your deck before your very first [[reshuffle]]. This allows you to [[cycling|cycle]] more quickly and see your other early game buys more often. However, doing so immediately reduces your deck's economy and [[money density]], which means it may be difficult to hit important price points (particularly {{Cost|5}}) on turn 3 or 4 if you open with Bonfire. While some opening buys that provide [[payload]] (such as {{Card|Bounty Hunter}} or {{Card|Baron}}) can remedy this, in most cases you will need to weigh this tradeoff between immediate thinning and delaying [[build]]ing. Since Bonfire cannot thin your {{Card|Estate|Estates}}, it pairs very well with cards that can, like {{Card|Remodel}} or {{Card|Jack of All Trades}}. The very early thinning is also particularly useful alongside opening partners that benefit from especially rapid cycling, notably [[Traveller]]s. If there is no particularly good option to open together with Bonfire, it is usually preferable to delay the use of Bonfire until after the first or second reshuffle, buying it opportunistically when you miss more important price points. Even if you do open with Bonfire, you’ll likely still have many {{Card|Copper|Coppers}} left to trash, so buying it to continue thinning in the early midgame is usually a good idea. | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{LandscapeVersionImage|BonfireOld|Bonfire}} || {{LandscapeVersionImage|BonfireDigitalOld|Bonfire from Goko/Making Fun}} || style="padding:0px 20px;"| Trash up to 2 cards you have in play. || Adventures || April 2015 | ||
+ | |- | ||
+ | | {{LandscapeVersionImage|BonfireOld2|Bonfire}} || {{LandscapeLangVersionImage|d=1|o=2}} || style="padding:0px 20px;"| Trash up to 2 cards you have in play. || Adventures [[Second Edition#Formatting_changes|(2017 printing)]] || August 2017 | ||
+ | |- | ||
+ | | || {{LandscapeLangVersionImage|d=1}} || Trash up to 2 Coppers you have in play. || || [http://forum.dominionstrategy.com/index.php?topic=21326.0 June 29, 2022] | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable mw-collapsible autocollapse" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Vreugdevuur || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=s}} || Vernietig ten hoogste 2 kaarten die je in het spel hebt. || (2015) | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Kokko || || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Feu de joie || || || || | ||
+ | |- | ||
+ | !rowspan=2|German | ||
+ | | Freudenfeuer || {{LandscapeVersionImage|BonfireGerman|German language Bonfire 2015 by ASS}} || || style="padding:0px 10px;"| Entsorge bis zu 2 Karten, die du im Spiel hast. || <p>(2015)</p>(Nachdruck 2021) | ||
+ | |- | ||
+ | | Freudenfeuer || || {{LandscapeLangVersionImage|German|d=1}} || style="padding:0px 10px;"| Entsorge bis zu 2 Kupfer, die du im Spiel hast. || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 焚火 (pron. ''takibi'',<br> lit. ''fire'') || || || あなたの場のカード2枚以下を廃棄する。 || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Ognisko || || || || <small>Although Polish version is not released,<br>this name is referred to in Polish Dominion 2E rulebook.</small> | ||
+ | |- | ||
+ | !Russian | ||
+ | | Костёр (pron. ''kostyor'') || || || || | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
[[Image:BonfireArt.jpg|thumb|right|500px|Official card art.]] | [[Image:BonfireArt.jpg|thumb|right|500px|Official card art.]] | ||
− | |||
=== Secret History === | === Secret History === | ||
{{Quote|Text=An obvious one. The first version trashed one card from your hand or from play; trashing from your hand is just too automatic though. | {{Quote|Text=An obvious one. The first version trashed one card from your hand or from play; trashing from your hand is just too automatic though. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures] | |Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures] | ||
+ | }} | ||
+ | === Donald X.'s opinion === | ||
+ | {{Quote|Text= Another nice trick with Bonfire is getting rid of your other trasher with it. Or another early game card you don't want anymore, e.g. {{Card|Potion}}. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=14801.msg570439#msg570439 Let's Discuss Adventures Events: Bonfire] | ||
+ | }} | ||
+ | === 2022 Errata === | ||
+ | {{Quote|Text= | ||
+ | Bonfire goes further, and only trashes {{Card|Copper}}s now. However sad that may seem, in practice it's almost identical to how it was before. Almost... identical. Bonfire needed to not trash other cards from play because this breaks the game at a basic level. Going into play "uses up" a card for the turn; letting you trash it lets you re-use it. If you {{Card|Procession}} a card, well, {{Card|Procession}} itself is in play, being used up; it only goes so far. But Bonfire is an Event and you can endlessly buy it. So there were infinite loops you could get with it. These are not things that happen in games! They just aren't. But I fixed it anyway. The fix was trivial, a very simple wording that almost completely failed to change the card at all, despite one's ability to be sad about it. When I leave cards able to break the game, eventually they break the game. So, no regrets! Well I mean, except for letting Bonfire trash other cards in the first place. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=21326.0 The Why of the Errata] | ||
}} | }} | ||
{{Navbox Adventures}} | {{Navbox Adventures}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Latest revision as of 18:44, 31 March 2024
Bonfire | |
---|---|
Info | |
Cost | |
Type | Event |
Set | Adventures |
Illustrator(s) | Brian Brinlee |
Event text | |
Trash up to 2 Coppers you have in play. |
Bonfire is an Event from Adventures. It's a trasher that can only trash Coppers in play.
Contents |
[edit] FAQ
[edit] Unofficial FAQ (2022)
- You can trash zero, one, or two Coppers you have in play; you cannot trash Coppers from your hand.
- This does not remove the you got from playing those Coppers this turn. For example, with 5 Coppers in play and two Buys, you could pay for a Bonfire to trash two of the Coppers, then spend the other on a Peasant.
Deprecated official FAQ (2021) |
|
[edit] Strategy
Bonfire is an effective Copper thinner. Since it trashes two Coppers instantly when you buy it (and you can use the targeted Coppers themselves to help pay for it), it is faster than many trashers which you have to buy and draw before using, although it is outclassed by faster options still, particularly those such as Chapel that can also target Estate and other kinds of junk.
Buying a single Bonfire in the opening is often a good move to thin your deck before your very first reshuffle. This allows you to cycle more quickly and see your other early game buys more often. However, doing so immediately reduces your deck's economy and money density, which means it may be difficult to hit important price points (particularly ) on turn 3 or 4 if you open with Bonfire. While some opening buys that provide payload (such as Bounty Hunter or Baron) can remedy this, in most cases you will need to weigh this tradeoff between immediate thinning and delaying building. Since Bonfire cannot thin your Estates, it pairs very well with cards that can, like Remodel or Jack of All Trades. The very early thinning is also particularly useful alongside opening partners that benefit from especially rapid cycling, notably Travellers. If there is no particularly good option to open together with Bonfire, it is usually preferable to delay the use of Bonfire until after the first or second reshuffle, buying it opportunistically when you miss more important price points. Even if you do open with Bonfire, you’ll likely still have many Coppers left to trash, so buying it to continue thinning in the early midgame is usually a good idea.
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Trash up to 2 cards you have in play. | Adventures | April 2015 | ||
Trash up to 2 cards you have in play. | Adventures (2017 printing) | August 2017 | ||
Trash up to 2 Coppers you have in play. | June 29, 2022 |
[edit] Other language versions
[edit] Trivia
[edit] Secret History
[edit] Donald X.'s opinion
[edit] 2022 Errata