Hoard
Hoard | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Prosperity |
Illustrator(s) | Colin Throm |
Card text | |
This turn, when you gain a Victory card, if you bought it, gain a Gold. |
Hoard is a Treasure card from Prosperity. It is a gainer, since it allows you to gain Gold cards without buying them, by buying a Victory card with Hoard in play.
Contents |
FAQ
Official FAQ (2020)
- When you buy a Victory card with this in play, you gain a Gold card from the Supply, putting it into your discard pile.
- If there are no Golds left, you do not get one.
- If you have multiple Hoards in play, you will gain multiple Golds from buying a single Victory card.
- If you buy multiple Victory cards, you will get Gold for each one.
- So for example if you had two Hoards in play and no other money, with +1 Buy, you could buy two Estates and gain four Golds.
- Victory cards gained other than via buying them do not get you Gold.
Other Rules clarifications
- Hoard got errata in 2022 so that it's no longer a while-in-play effect, and the Gold gain was delayed to when you gained the bought Victory card. This means that if you play a Hoard twice with e.g. Tiara, buying and gaining a Victory card will gain you 2 Golds.
Strategy
Hoard is an expensive Kingdom Treasure and Gold gainer that varies in appeal depending on whether this latter effect is valuable or not; if this is not activated, it’s simply a pricey Silver. When you’re building an engine, Hoard is often mediocre due to its antithetical nature to the principles of deck control: it is itself a stop card that requires you to gain other stop cards (Victory cards) in order to gain even more stop cards (Golds). Stronger payload options that are less demanding in terms of draw are usually available. Hoard can, however, be a useful addition to your deck in cases where you can both activate and benefit from the Gold-gaining.
In money strategies, Hoard can be helpful to achieve and maintain a high money density by adding more payload cards during greening. When used in this way, Hoard is usually best added instead of your first Gold, with the aim of buying Provinces with it in play. Even if you can’t afford a Province, buying another Victory card instead is still useful for pushing your money density towards 1.5 per stop card. In an engine, Hoard is less frequently useful, but a single copy may be attractive in a Kingdom with strong draw but where payload is otherwise difficult to add, and can help you ramp from one Province per turn to two. In these cases, Hoard should be added once you have achieved full deck control, usually including thinning your starting cards.
While Hoard is not the fastest or most flexible Gold gainer, it can still function sufficiently in that role. With trash for benefit cards such as Apprentice or a Remodel variant, you can use a single Hoard to provide high-priced fodder for this effect while simultaneously maintaining deck control by trashing Gold at the same rate as you gain it. If your engine relies on Treasure cards (such as with Storyteller) or if gaining Gold offers some other supplemental benefit (such as with Keep), Hoard can be useful for the purpose.
If your engine is buying Victory cards as part of the building process (such as with Nobles, Shepherd, or Inheritance), Hoard can provide payload earlier than it otherwise would, since adding Victory cards benefits your deck rather than being something to delay as long as possible.
External strategy articles
Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
While this is in play, when you buy a Victory card, gain a Gold. |
Prosperity | October 2010 | ||
While this is in play, when you buy a Victory card, gain a Gold. |
Prosperity (2016 printing) | February 2017 | ||
While you have this in play, when you buy a Victory card, gain a Gold. |
Prosperity (2020 printing) | October 2020 | ||
This turn, when you gain a Victory card, if you bought it, gain a Gold. |
Prosperity (Second Edition) | June 2022 |
Other language versions
Trivia
Preview
Secret History
2E Rewording