Seaway

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  |type1 = Event
 
  |type1 = Event
 
  |illustrator = Julien Delval
 
  |illustrator = Julien Delval
  |text = Gain an Action card costing up to {{Cost|4}}. Move your +1 Buy token to its pile. (When you play a card from that pile, you first get '''+1 Buy'''.)
+
  |text = Gain an Action card costing up to {{Cost|4}}.<br>Move your +1 Buy token to its pile.<br>(When you play a card from that pile, you first get '''+1 Buy'''.)
 
}}
 
}}
  
'''Seaway''' is an [[Event]] from [[Adventures]]. It places the buyer's [[Adventures tokens|+1 Buy token]] and gains the player a copy of the chosen card. Unlike the other vanilla bonus token Events, it has a cost restriction on the card pile that the token can be moved to.
+
'''Seaway''' is an [[Event]] from [[Adventures]]. It places the buyer's [[Adventures_tokens#Vanilla_bonus_tokens|+1&nbsp;Buy token]] and gains the player a copy of the chosen card. Unlike the other vanilla bonus token Events, it has a cost restriction on the card pile that the token can be moved to.
  
 
== FAQ ==
 
== FAQ ==
Line 14: Line 14:
 
* When you buy this, first you gain an Action card costing up to {{Cost|4}}. The Action card comes from the Supply and is put into your discard pile.  
 
* When you buy this, first you gain an Action card costing up to {{Cost|4}}. The Action card comes from the Supply and is put into your discard pile.  
 
* Then move your +1 Buy token to the pile the Action card came from.  
 
* Then move your +1 Buy token to the pile the Action card came from.  
* The token gives you +1 Buy when playing a card from that pile; see the Tokens section.  
+
* The token gives you +1 Buy when playing a card from that pile; see the [[Adventures_tokens#Official_Rules|Tokens section]].  
 
* It only matters how much the card costs that you gain; the cost is not checked later. For example you can play {{Card|Bridge Troll}}, then use Seaway to gain a Bridge Troll (currently costing {{Cost|4}} due to its own effect), and the token will stay there even when Bridge Troll costs {{Cost|5}} later.  
 
* It only matters how much the card costs that you gain; the cost is not checked later. For example you can play {{Card|Bridge Troll}}, then use Seaway to gain a Bridge Troll (currently costing {{Cost|4}} due to its own effect), and the token will stay there even when Bridge Troll costs {{Cost|5}} later.  
* You can use Seaway to gain {{Card|Sir Martin}} (from [[Dark Ages]]) when he's on top of the [[Knight|Knights]] pile; then your +1 Buy token will be on the Knights pile, even though any remaining Knights will cost {{Cost|5}}.  
+
* You can use Seaway to gain {{Card|Sir Martin}} (from {{Set|Dark Ages}}) when he is on top of the [[Knight|Knights]] pile; then your +1&nbsp;Buy token will be on the Knights pile, even though any remaining Knights will cost {{Cost|5}}.  
* You cannot use Seaway on an empty pile just to move the +1 Buy token; you have to pick a card you can gain.
+
* You cannot use Seaway on an empty pile just to move the +1&nbsp;Buy token; you have to pick a card you can gain.
 +
=== Other rules clarifications ===
 +
* Unlike {{Event|Pathfinding}}, {{Event|Lost Arts}}, {{Event|Training}}, and {{Card|Teacher}}, Seaway doesn't require the pile to be an Action pile—just a pile you can gain an Action card from. This means (with cost-reduction), you can put the +1 Buy token on {{Card|Castles}}. And with {{Event|Inheritance}}, you can put the +1 Buy token on {{Card|Estate}}s.
 +
* The +1 Buy token is placed on the pile after the card has been gained and after any on-gain effects are resolved. This means if you gain a card with Seaway and then immediately play it with {{Project|Innovation}}, the token isn't on the pile ''yet'', so you won't get +1 Buy.
  
 
== Strategy ==
 
== Strategy ==
There is no strategy article for Seaway yet, as Adventures is still quite new, and the community is still discussing how best to use it. If you have ideas, please share them on the [http://forum.dominionstrategy.com/index.php forum!]
+
Seaway is a moderately strong [[Event]] whose value is mainly dependent on the alternatives for extra gains and on the suitability of the Action piles eligible for placement of the [[+Buy]] [[vanilla bonus tokens|token]].
=== Synergies ===
+
 
* Kingdoms lacking +1 Buy
+
If other sources of +Buy are absent or weak or do not provide net gains (e.g. {{Card|Forager}}), Seaway can be very important, and in this scenario it's very likely to be worth buying even if the available targets are suboptimal (e.g. because they are [[terminal]]). Even outside this situation, if there are useful Action cards costing {{Cost|4}} or less that you want multiple copies of anyway (such as {{Card|Menagerie}}), targeting that pile with Seaway is often preferable to relying exclusively on other sources of +Buy that are less convenient (e.g. because they are [[terminal]], [[stop card]]s, or simply more expensive). Adding +Buy in this way to an otherwise useful card may have the additional advantage of freeing up some of your gains that you would otherwise have needed to use on a dedicated source of +Buy. If there is such a convenient target, Seaway often has a low [[opportunity cost]], because you gain a copy of that card when buying it, while just paying a slight premium to add the +Buy effect to all your copies. Seaway may be skippable if there is a good alternative for +Buy that you're happy to gain in bulk (e.g. {{Card|Market Square}} or {{Card|Worker's Village}}).
 +
 
 +
The best targets for Seaway are often [[cantrip]]s or [[Village (card category)|villages]], as you're likely to want multiple copies of these and they don't impede your [[deck control]]. A useful aspect of the village case is that both extra [[terminal space]] and extra Buys often start to become relevant around the same time, as you begin to achieve some deck control and can play more of your [[payload]], which will often be terminal. Beyond this consideration, Seaway has a particularly strong synergy with {{Card|Highway}}: although it costs {{Cost|5}}, playing a single {{Card|Highway}} provides enough [[cost reduction]] to put it in the price range for Seaway, and adding +Buy to a cost-reducing cantrip is a very powerful effect that will often enable a [[megaturn]].
 +
 
 +
Seaway's effect causes you to gain a copy of the target card without buying it. Infrequently, this aspect of Seaway itself may be valuable: for instance, it may allow you to avoid the penalties of {{Event|Mission}} or {{Card|Swamp Hag}}.
  
 
== Versions ==
 
== Versions ==
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{LandscapeVersionImage|SeawayOld|Seaway}} || {{LandscapeVersionImage|SeawayDigitalOld|Seaway from Goko/Making Fun}} || Gain an Action card costing up to {{Cost|4}}. Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Buy). || Adventures 1st Edition || April 2015
+
| {{LandscapeVersionImage|SeawayOld|Seaway}} || {{LandscapeVersionImage|SeawayDigitalOld|Seaway from Goko/Making Fun}} || Gain an Action card costing up to {{Cost|4}}.<br>Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1&nbsp;Buy). || Adventures || April 2015
 
|-
 
|-
| {{LandscapeVersionImage|Seaway|Seaway}} || {{LandscapeVersionImage|SeawayDigital|Seaway from Shuffle iT}} || Gain an Action card costing up to {{Cost|4}}. Move your +1 Buy token to its pile. (When you play a card from that pile, you first get '''+1 Buy'''.) || Adventures [[Second Edition|2nd Edition]] || August 2017
+
| {{LandscapeVersionImage|Seaway|Seaway}} || {{LandscapeVersionImage|SeawayDigital|Seaway from Shuffle iT}} || Gain an Action card costing up to {{Cost|4}}.<br>Move your +1 Buy token to its pile. (When you play a card from that pile, you first get '''+1&nbsp;Buy'''.) || Adventures [[Second Edition#Formatting_changes|(2017 printing)]] || August 2017
 +
|-
 +
|  ||  || style="padding:15px 0px;"| Gain an Action card costing up to {{Cost|4}}.<br>Move your +1 Buy token to its pile.<br>(When you play a card from that pile, you first get '''+1&nbsp;Buy'''.) || Adventures (2021 printing) ||
 
|}
 
|}
 +
 
===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
Line 38: Line 48:
 
|-
 
|-
 
!Dutch
 
!Dutch
| Zeeroute || || || ||
+
| Zeeroute || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=s}} || Pak een actiekaart die ten hoogste {{Coin|4}} kost.<br>Verplaats je +1 Aanschaf-fische naar de betreffende stapel (speel<br>je een kaart van die stapel, dan ontvang je eerst '''+1 Aanschaf''') || (2015)
 
|-
 
|-
 
!Finnish
 
!Finnish
Line 47: Line 57:
 
|-
 
|-
 
!German
 
!German
| Seeweg ||{{CardLangVersionImage|German}} || || Nimm dir eine Aktionskarte, die bis zu {{Cost|4}} kostet. Lege deinen '''+1 Kauf'''-Marker auf diesen Vorratsstapel. (Wenn du eine Karte von diesem Stapel ausspielst, erhältst du zuerst '''+1 Kauf'''.) ||
+
| Seeweg || {{LandscapeVersionImage|SeawayGerman|German language Seaway 2015 by ASS}} || || Nimm dir eine Aktionskarte, die bis zu {{Cost|4}} kostet. Lege deinen '''+1&nbsp;Kauf'''-Marker auf diesen Vorratsstapel. (Wenn du eine Karte von diesem Stapel ausspielst, erhältst du zuerst '''+1&nbsp;Kauf'''.) || (2015)
 +
|-
 +
!German
 +
| Seeweg ||  || {{LandscapeLangVersionImage|German|d=1}} ||style="padding:10px 0px;"| Nimm eine Aktionskarte, die bis zu {{Cost|4}} kostet. Lege deinen '''+1&nbsp;Kauf'''-Marker auf jenen Stapel. (Wenn du eine Karte von jenem Stapel spielst, erhältst du zuerst '''+1&nbsp;Kauf'''.) || (Nachdruck 2021)
 
|-
 
|-
 
!Japanese
 
!Japanese
| 海路 (pron. ''kairo'') || || || コスト{{Cost|4}}以下のアクションカード1枚を獲得する。それが由来するサプライの山にあなたの+1 購入トークンを移動する (あなたがその山に由来するカードを使用するとき、'''+1 購入'''を得る)。 ||
+
| 海路 (pron. ''kairo'') || || || style="padding:10px 0px;"| コスト{{Cost|4}}以下のアクションカード1枚を獲得する。それが由来するサプライの山にあなたの+1 購入トークンを移動する (あなたがその山に由来するカードを使用するとき、'''+1 購入'''を得る)。 ||
 
|-
 
|-
 
!Russian
 
!Russian
Line 58: Line 71:
 
== Trivia ==
 
== Trivia ==
 
[[Image:SeawayArt.jpg|thumb|right|500px|Official card art.]]
 
[[Image:SeawayArt.jpg|thumb|right|500px|Official card art.]]
 
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote|Text=I had a version that worked on any pile but only gave you a card if it was cheap enough. It was just simpler to tie the token to the gaining. So, you can't put +1 Buy on expensive cards, except of course all the ways that you can, this is Dominion.
 
{{Quote|Text=I had a version that worked on any pile but only gave you a card if it was cheap enough. It was just simpler to tie the token to the gaining. So, you can't put +1 Buy on expensive cards, except of course all the ways that you can, this is Dominion.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures]
 +
}}
 +
=== Why does Seaway gain a card? ===
 +
{{Quote|Text=
 +
You tend to want as much +Actions/{{Cost}}/Cards as you can get, but are less likely to want tons of +Buy. So Seaway competes with +Buy cards and so to avoid shutting them out it wanted to cost {{Cost|5}}. That meant it had to do something extra, and what it does is get you a copy of the card.
 +
 +
It went back and forth on whether or not it could put the token on a card it couldn't gain. I liked being able to put the token on more expensive cards but it wasn't worth making Seaway more complex.
 +
|Name=[[Donald X. Vaccarino]]
 +
|Source=[http://forum.dominionstrategy.com/index.php?topic=14984.msg580479#msg580479 Let's Discuss Adventures Events: Seaway]
 
}}
 
}}
 
{{Navbox Adventures}}
 
{{Navbox Adventures}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}

Latest revision as of 12:31, 16 January 2024

Seaway
Seaway.jpg
Info
Cost $5
Type Event
Set AdventuresAdventures icon.png
Illustrator(s) Julien Delval
Event text
Gain an Action card costing up to $4.
Move your +1 Buy token to its pile.
(When you play a card from that pile, you first get +1 Buy.)

Seaway is an Event from Adventures. It places the buyer's +1 Buy token and gains the player a copy of the chosen card. Unlike the other vanilla bonus token Events, it has a cost restriction on the card pile that the token can be moved to.

Contents

[edit] FAQ

[edit] Official FAQ

  • When you buy this, first you gain an Action card costing up to $4. The Action card comes from the Supply and is put into your discard pile.
  • Then move your +1 Buy token to the pile the Action card came from.
  • The token gives you +1 Buy when playing a card from that pile; see the Tokens section.
  • It only matters how much the card costs that you gain; the cost is not checked later. For example you can play Bridge TrollBridge Troll.jpg, then use Seaway to gain a Bridge Troll (currently costing $4 due to its own effect), and the token will stay there even when Bridge Troll costs $5 later.
  • You can use Seaway to gain Sir MartinSir Martin.jpg (from Dark AgesDark Ages.jpg) when he is on top of the Knights pile; then your +1 Buy token will be on the Knights pile, even though any remaining Knights will cost $5.
  • You cannot use Seaway on an empty pile just to move the +1 Buy token; you have to pick a card you can gain.

[edit] Other rules clarifications

  • Unlike PathfindingPathfinding.jpg, Lost ArtsLost Arts.jpg, TrainingTraining.jpg, and TeacherTeacher.jpg, Seaway doesn't require the pile to be an Action pile—just a pile you can gain an Action card from. This means (with cost-reduction), you can put the +1 Buy token on CastlesCastles.jpg. And with InheritanceInheritance.jpg, you can put the +1 Buy token on EstateEstate.jpgs.
  • The +1 Buy token is placed on the pile after the card has been gained and after any on-gain effects are resolved. This means if you gain a card with Seaway and then immediately play it with InnovationInnovation.jpg, the token isn't on the pile yet, so you won't get +1 Buy.

[edit] Strategy

Seaway is a moderately strong Event whose value is mainly dependent on the alternatives for extra gains and on the suitability of the Action piles eligible for placement of the +Buy token.

If other sources of +Buy are absent or weak or do not provide net gains (e.g. ForagerForager.jpg), Seaway can be very important, and in this scenario it's very likely to be worth buying even if the available targets are suboptimal (e.g. because they are terminal). Even outside this situation, if there are useful Action cards costing $4 or less that you want multiple copies of anyway (such as MenagerieMenagerie.jpg), targeting that pile with Seaway is often preferable to relying exclusively on other sources of +Buy that are less convenient (e.g. because they are terminal, stop cards, or simply more expensive). Adding +Buy in this way to an otherwise useful card may have the additional advantage of freeing up some of your gains that you would otherwise have needed to use on a dedicated source of +Buy. If there is such a convenient target, Seaway often has a low opportunity cost, because you gain a copy of that card when buying it, while just paying a slight premium to add the +Buy effect to all your copies. Seaway may be skippable if there is a good alternative for +Buy that you're happy to gain in bulk (e.g. Market SquareMarket Square.jpg or Worker's VillageWorker's Village.jpg).

The best targets for Seaway are often cantrips or villages, as you're likely to want multiple copies of these and they don't impede your deck control. A useful aspect of the village case is that both extra terminal space and extra Buys often start to become relevant around the same time, as you begin to achieve some deck control and can play more of your payload, which will often be terminal. Beyond this consideration, Seaway has a particularly strong synergy with HighwayHighway.jpg: although it costs $5, playing a single HighwayHighway.jpg provides enough cost reduction to put it in the price range for Seaway, and adding +Buy to a cost-reducing cantrip is a very powerful effect that will often enable a megaturn.

Seaway's effect causes you to gain a copy of the target card without buying it. Infrequently, this aspect of Seaway itself may be valuable: for instance, it may allow you to avoid the penalties of MissionMission.jpg or Swamp HagSwamp Hag.jpg.

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Seaway Seaway from Goko/Making Fun Gain an Action card costing up to $4.
Move your +1 Buy token to its pile (when you play a card from that pile, you first get +1 Buy).
Adventures April 2015
Seaway Seaway from Shuffle iT Gain an Action card costing up to $4.
Move your +1 Buy token to its pile. (When you play a card from that pile, you first get +1 Buy.)
Adventures (2017 printing) August 2017
Gain an Action card costing up to $4.
Move your +1 Buy token to its pile.
(When you play a card from that pile, you first get +1 Buy.)
Adventures (2021 printing)

[edit] Other language versions

Language Name Print Digital Text Notes
Dutch Zeeroute Pak een actiekaart die ten hoogste $4 kost.
Verplaats je +1 Aanschaf-fische naar de betreffende stapel (speel
je een kaart van die stapel, dan ontvang je eerst +1 Aanschaf)
(2015)
Finnish Merireitti
French Route Maritime
German Seeweg German language Seaway 2015 by ASS Nimm dir eine Aktionskarte, die bis zu $4 kostet. Lege deinen +1 Kauf-Marker auf diesen Vorratsstapel. (Wenn du eine Karte von diesem Stapel ausspielst, erhältst du zuerst +1 Kauf.) (2015)
German Seeweg German language Seaway from Shuffle iT Nimm eine Aktionskarte, die bis zu $4 kostet. Lege deinen +1 Kauf-Marker auf jenen Stapel. (Wenn du eine Karte von jenem Stapel spielst, erhältst du zuerst +1 Kauf.) (Nachdruck 2021)
Japanese 海路 (pron. kairo) コスト$4以下のアクションカード1枚を獲得する。それが由来するサプライの山にあなたの+1 購入トークンを移動する (あなたがその山に由来するカードを使用するとき、+1 購入を得る)。
Russian Фарватер (pron. farvatyer)

[edit] Trivia

Official card art.

[edit] Secret History

I had a version that worked on any pile but only gave you a card if it was cheap enough. It was just simpler to tie the token to the gaining. So, you can't put +1 Buy on expensive cards, except of course all the ways that you can, this is Dominion.

[edit] Why does Seaway gain a card?

You tend to want as much +Actions/$/Cards as you can get, but are less likely to want tons of +Buy. So Seaway competes with +Buy cards and so to avoid shutting them out it wanted to cost $5. That meant it had to do something extra, and what it does is get you a copy of the card. It went back and forth on whether or not it could put the token on a card it couldn't gain. I liked being able to put the token on more expensive cards but it wasn't worth making Seaway more complex.


Cards $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Combos and Counters Counting House/Travelling FairRoyal Carriage/Bridge
Other concepts DurationReserveTokensTraveller
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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