|Type(s)||Action - Attack - Knight|
Each other player reveals the top 2 cards of their deck, trashes one of them costing from to , and discards the rest. If a Knight is trashed by this, trash this.
Sir Martin is one of the ten Knight cards from Dark Ages. Like the other Knights, he is an Action–Attack that trashes other players' cards. He provides +Buy (two Buys, even!) and is the cheapest Knight, with a cost of .
Full FAQ on the Knights page. The points specific to Sir Martin are reproduced below:
- Sir Martin only costs , though the other Knights all cost .
- When Sir Martin is the top card of the pile, it can be gained with an Armory and so on.
Other Rules clarifications
General Knights strategy is on the Knights page.
Sir Martin is the only Knight that costs engines, you'll get them from cards which also give other bonuses, like Worker's Village or Market. In Big Money, Sir Martin's bonus to you is little better than a Ruined Market.and not . Fittingly, his bonus is typically the weakest - you rarely want more than one or two +Buy in a given turn, and in most
- engines which would be powerful if only they had a source of +Buy
- gainers like Workshop, Armory, and Ironworks, which can pick up Sir Martin at an appropriate time for free.
|+2 Buys. Each other player reveals the top 2 cards of his deck, trashes one of them costing fromto , and discards the rest. If a Knight is trashed by this, trash this card.||Dark Ages 1st Edition||August 2012|
|+2 Buys. Each other player reveals the top 2 cards of their deck, trashes one of them costing fromto , and discards the rest. If a Knight is trashed by this, trash this.||Dark Ages 2nd Edition||September 2017|
Other language versions
Sir Martin is named after Donald X. Vaccarino's friend who moved away before playing the first game of Dominion, and the card art depicts him.