Cemetery

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{{Infobox Card
 
{{Infobox Card
 
  |name = Cemetery
 
  |name = Cemetery
Line 7: Line 5:
 
  |type1 = Victory
 
  |type1 = Victory
 
  |illustrator = Marcel-André Casasola Merkle
 
  |illustrator = Marcel-André Casasola Merkle
  |text = {{VP|'''2'''|l}}
+
  |text = {{VP|2|l}}
  |text2 = When you gain this, trash up to 4 cards from your hand.<br>Heirloom: Haunted Mirror
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  |text2 = <p>When you gain this, trash up to 4 cards from your hand.</p>Heirloom: Haunted Mirror
 
}}
 
}}
  
'''Cemetery''' is a [[Victory]] card from [[Nocturne]]. It's an on-gain [[trasher]] worth 2{{VP}}. It has an [[Heirloom]], {{Card|Haunted Mirror}}.
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'''Cemetery''' is a [[Victory]] card from [[Nocturne]]. It's an on-gain [[trasher]] worth {{VP|2}}. It has an [[Heirloom]], {{Card|Haunted Mirror}}.
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
* In games using this, replace one of your starting Coppers with a Haunted Mirror.  
+
* In games using this, replace one of your starting Coppers with a Haunted Mirror.
 
* When you gain a Cemetery, trash from zero to four cards from your hand.
 
* When you gain a Cemetery, trash from zero to four cards from your hand.
=== Other rules clarifications ===
 
 
== Strategy ==
 
== Strategy ==
The discussion topic for Cemetery (and its [[Heirloom]], {{Card|Haunted Mirror}}) can be found [http://forum.dominionstrategy.com/index.php?topic=18424.0 here.]
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Cemetery is an on-gain [[trasher]] and a supplementary source of [[alt-VP]]. Its most powerful use case occurs when you can gain it early in the game while still having a hand full of multiple [[junk]] cards to trash. Its presence also guarantees that you have at least one way to trash its [[Heirloom]], {{Card|Haunted Mirror}}, in order to gain a {{Card|Ghost}}, although the value of going out of your way to achieve this is variable.
  
Cemetery is a [[trasher]] that works upon gaining instead of being able to play it, which is an interesting twist. You'll have to make sure that you have plenty of cards in hand to trash before you gain it. The most straightforward way is to use a [[gainer]] such as {{Card|Workshop}}, but you might also just go for a big handsize with, for example, {{Card|Laboratory}} and then buy a Cemetery when you have a sufficient amount of junk cards in hand.
+
Several trashers are easier and faster to use than Cemetery in most cases (e.g. {{Card|Chapel}}), so Cemetery tends to be of minor importance if such a card is available. Since trashing with Cemetery involves gaining what amounts to a junk card, at least in the early game, it's usually only worthwhile as [[thinning]] if you can trash three or four cards. This means that, in order to use Cemetery effectively, you need to gain it while still having a large number of targets in hand. One way to achieve this is with strong [[draw]], although this may be difficult early in the game when trashing is a top priority, since {{Card|Copper|Coppers}} are still your main source of [[payload]]; ways to [[Glossary#S|spike]] either hand size (e.g. {{Card|Gear}}) or {{Cost}} (e.g. {{Card|Bounty Hunter}}) may be helpful. An often preferable alternative is to avoid the need for an increased hand size by using a [[gainer]] to obtain the Cemetery; [[Workshop variant]]s tend to be best for this, as they can be acquired in the [[opening]]. Gainers that can gain cards to hand such as {{Card|Cobbler}} and {{Card|Sculptor}} can be particularly useful as you can also trash the Cemetery alongside your starting junk. Finally, {{Event|Alms}} synergizes well with Cemetery, as it allows you to gain the card with nothing in play at all, thereby providing a {{Card|Chapel}}-like effect as early in the game as you want it, including in the opening.
  
So what is considered a sufficient amount of junk cards? This question was answered by user Awaclus in the following way:
+
A Cemetery gained early in the game is often a useful [[trash-for-benefit]] target later: for example, {{Card|Upgrade}} or {{Card|Transmogrify}} can turn it into a strong Action card costing {{Cost|5}}. Later on, it can offer a reasonable source of alt-VP as an intermediate option between {{Card|Estate}} and {{Card|Duchy}}—in the endgame, it is therefore once again a good target for {{Card|Workshop}} variants, especially if you’ve picked up additional junk to trash, e.g. {{Card|Curse|Curses}}.
  
''A good basic rule of thumb is at least EE or ECC or CCCC where E=Estate or other junk card that doesn't do anything and C=Copper or other junk card whose value is roughly comparable to Copper. The more other trashing and/or draw you already have (including previous Cemetery purchases), the less inclined you are to trash your Coppers with Cemetery — i.e. if you have 8 cards in your deck, you'd much rather buy a Smithy than replace four Coppers with a Cemetery, because the Smithy helps your tempo but the Cemetery hurts it. On the other hand, if you have extra stop cards in your deck that you wouldn't normally have, that makes you more inclined to trash Coppers. As long as you have two or more Estates, trashing them is basically always better than buying any engine component for $4 unless you have a better way of trashing them coming up really soon, but if your engine is already working smoothly, adding more payload or greening in order to pressure your opponent or to answer your opponent's pressure can situationally be better.
+
Trashing your {{Card|Haunted Mirror}} is usually a good plan, as it is identical to a {{Card|Copper}} for most purposes. Gaining a {{Card|Ghost}} in doing so is often a nice bonus as {{Card|Ghost}} is a [[sifter]] and [[Throne Room variant]] that can ensure a good start to a big turn, but it’s not always worth the [[opportunity cost]]s of waiting for a suitable chance to trash your {{Card|Haunted Mirror}} and also declining to play an [[Action]] card so that you can discard it. However, the prospect of obtaining a {{Card|Ghost}} as compensation for [[terminal]] [[collision]] might slightly alter your calculation when considering two terminals in the opening (e.g. double {{Card|Amulet}}). As with other Kingdoms that offer Ghost, the value of gaining one may be higher than usual if it is the only [[Village (card category)|village]], and lower than usual if you will risk hitting inconvenient targets, such as mandatory trashers (e.g. {{Card|Remodel}}).
''
+
 
+
Although Cemetery has a couple of other properties, such as being worth 2{{VP}} and coming with a Heirloom, Haunted Mirror, these are not too often a consideration when Cemetery is on the board. Haunted Mirror is a fairly weak Heirloom, since it only gains one {{Card|Ghost}} and it's fairly difficult to achieve, and Cemetery is weaker than {{Card|Duchy}} as a [[VP]] card. It should primarily be thought of as a trasher, and if you happen to have a use for the other effects, then that's a nice bonus. Late-game, keep in mind how many Cemeteries each player has when counting points and determining whether or not you should pile out.
+
 
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=== Synergies ===
+
* [[Gainer]]s
+
* [[Trash for benefit]] such as {{Card|Remodel}} can turn gained Cemeteries into something great, since it costs {{cost|4}}
+
 
+
=== Antisynergies ===
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* {{Card|Artificer}} is a gainer that doesn't work so well, since you have to discard for it
+
* Other cards
+
  
 
== Versions ==
 
== Versions ==
 
=== English versions ===
 
=== English versions ===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Print !! Digital !! Text !! Notes !! Release !! Date
+
! Print !! Digital !! Text !! Release !! Date
 
|-
 
|-
| {{CardVersionImage|Cemetery|Cemetery}} || {{CardVersionImage|CemeteryDigital|Cemetery from Shuffle iT}} || '''2'''{{VP}}<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, trash up to 4&nbsp;cards from your hand.<br><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Heirloom: {{Card|Haunted Mirror}} &nbsp;&nbsp;''</span> || Digital version doesn't have yellow Heirloom banner || Nocturne || November 2017
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 10px;"|  {{VP|2|l}}{{Divline}}<p>When you gain this, trash up to 4&nbsp;cards from your hand.</p><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Heirloom: {{Card|Haunted Mirror}} &nbsp;&nbsp;''</span> || Nocturne || November 2017
 
|}
 
|}
  
 
=== Other language versions ===
 
=== Other language versions ===
{| class="wikitable" style="text-align:center;"
+
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-
 
|-
Line 53: Line 39:
 
|-
 
|-
 
!French
 
!French
| Cimetière || || {{CardVersionImage|CemeteryFrench2021Digital|French language Cemetery 2021 from Shuffle iT}} || '''2{{VP}}'''<hr style="width:66%;text-align:center;margin-left:17%;">Quand vous recevez cette carte,<br>écartez jusqu'à 4&nbsp;cartes de votre main.<br><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Patrimoine : Miroir hanté&nbsp;&nbsp;''</span> ||
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| Cimetière || || {{CardVersionImage|CemeteryFrench2021Digital|French language Cemetery 2021 from Shuffle iT}} || {{VP|2|l}}{{Divline}}<p>Quand vous recevez cette carte, écartez jusqu'à 4&nbsp;cartes de votre main.</p><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Patrimoine : {{Card|Haunted MirrorFrench2021Digital|Miroir hanté}}&nbsp;&nbsp;''</span>||
 
|-
 
|-
 
!German
 
!German
| Friedhof || {{CardVersionImage|CemeteryGerman|German language Cemetery 2017 by ASS}} || {{CardVersionImage|CemeteryGerman2021Digital|German language Cemetery 2021 from Shuffle iT}} || '''2{{VP}}'''<hr style="width:66%;text-align:center;margin-left:17%;">Wenn du diese Karte nimmst,<br>entsorge bis zu 4&nbsp;Handkarten.<br><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Erbst&uuml;ck: {{Card|Haunted MirrorGerman|Zauberspiegel}} &nbsp;&nbsp;''</span> || (2017)
+
| Friedhof || {{CardVersionImage|CemeteryGerman|German language Cemetery 2017 by ASS}} || {{CardVersionImage|CemeteryGerman2021Digital|German language Cemetery 2021 from Shuffle iT}} || {{VP|2|l}}{{Divline}}<p>Wenn du diese Karte nimmst, entsorge bis zu 4&nbsp;Handkarten.</p><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Erbst&uuml;ck: {{Card|Haunted MirrorGerman|Zauberspiegel}} &nbsp;&nbsp;''</span> || (2017)
 
|-
 
|-
 
!Japanese
 
!Japanese
| 墓地 (pron. ''bochi'') || || || '''2'''{{VP}}<hr style="width:66%;text-align:center;margin-left:17%;">これを獲得するとき、手札から4枚以下のカードを廃棄する。<br>(家宝: 呪いの鏡) ||
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| 墓地<br>(pron. ''bochi'') || || || style="padding:15px 0px;"| {{VP|2|l}}{{Divline}}<p>これを獲得するとき、手札から4枚以下のカードを廃棄する。</p><span style="background-color:LemonChiffon">&nbsp;&nbsp;''(家宝: 呪いの鏡) &nbsp;&nbsp;''</span> ||
 
+
|-
 +
!Polish
 +
| Cmentarz || {{CardLangVersionImage|Polish}} ||  || {{VP|2|l}}{{Divline}}<p>Kiedy dodajesz tę kartę, wyrzuć na Śmietnisko maksymalnie 4&nbsp;karty z ręki.</p><span style="background-color:LemonChiffon">&nbsp;&nbsp;''Pamiątki: {{Card|Haunted MirrorPolish|Przeklęte lusterko}} &nbsp;&nbsp;''</span> || (2022)
 
|-
 
|-
 
!Russian
 
!Russian
| Погост (pron. ''pogost'',<br>lit. ''churchyard'') || || || ||
+
| Погост (pron. ''pogost'', lit. ''churchyard'') || || || ||
 
|}
 
|}
  

Latest revision as of 14:49, 28 January 2024

Cemetery
Cemetery.jpg
Info
Cost $4
Type(s) Victory
Kingdom card? Yes
Set NocturneNocturne icon.png
Illustrator(s) Marcel-André Casasola Merkle
Card text
2 VP

When you gain this, trash up to 4 cards from your hand.

Heirloom: Haunted Mirror

Cemetery is a Victory card from Nocturne. It's an on-gain trasher worth 2 VP. It has an Heirloom, Haunted MirrorHaunted Mirror.jpg.

Contents

[edit] FAQ

[edit] Official FAQ

  • In games using this, replace one of your starting Coppers with a Haunted Mirror.
  • When you gain a Cemetery, trash from zero to four cards from your hand.

[edit] Strategy

Cemetery is an on-gain trasher and a supplementary source of alt-VP. Its most powerful use case occurs when you can gain it early in the game while still having a hand full of multiple junk cards to trash. Its presence also guarantees that you have at least one way to trash its Heirloom, Haunted MirrorHaunted Mirror.jpg, in order to gain a GhostGhost.jpg, although the value of going out of your way to achieve this is variable.

Several trashers are easier and faster to use than Cemetery in most cases (e.g. ChapelChapel.jpg), so Cemetery tends to be of minor importance if such a card is available. Since trashing with Cemetery involves gaining what amounts to a junk card, at least in the early game, it's usually only worthwhile as thinning if you can trash three or four cards. This means that, in order to use Cemetery effectively, you need to gain it while still having a large number of targets in hand. One way to achieve this is with strong draw, although this may be difficult early in the game when trashing is a top priority, since CoppersCopper.jpg are still your main source of payload; ways to spike either hand size (e.g. GearGear.jpg) or $ (e.g. Bounty HunterBounty Hunter.jpg) may be helpful. An often preferable alternative is to avoid the need for an increased hand size by using a gainer to obtain the Cemetery; Workshop variants tend to be best for this, as they can be acquired in the opening. Gainers that can gain cards to hand such as CobblerCobbler.jpg and SculptorSculptor.jpg can be particularly useful as you can also trash the Cemetery alongside your starting junk. Finally, AlmsAlms.jpg synergizes well with Cemetery, as it allows you to gain the card with nothing in play at all, thereby providing a ChapelChapel.jpg-like effect as early in the game as you want it, including in the opening.

A Cemetery gained early in the game is often a useful trash-for-benefit target later: for example, UpgradeUpgrade.jpg or TransmogrifyTransmogrify.jpg can turn it into a strong Action card costing $5. Later on, it can offer a reasonable source of alt-VP as an intermediate option between EstateEstate.jpg and DuchyDuchy.jpg—in the endgame, it is therefore once again a good target for WorkshopWorkshop.jpg variants, especially if you’ve picked up additional junk to trash, e.g. CursesCurse.jpg.

Trashing your Haunted MirrorHaunted Mirror.jpg is usually a good plan, as it is identical to a CopperCopper.jpg for most purposes. Gaining a GhostGhost.jpg in doing so is often a nice bonus as GhostGhost.jpg is a sifter and Throne Room variant that can ensure a good start to a big turn, but it’s not always worth the opportunity costs of waiting for a suitable chance to trash your Haunted MirrorHaunted Mirror.jpg and also declining to play an Action card so that you can discard it. However, the prospect of obtaining a GhostGhost.jpg as compensation for terminal collision might slightly alter your calculation when considering two terminals in the opening (e.g. double AmuletAmulet.jpg). As with other Kingdoms that offer Ghost, the value of gaining one may be higher than usual if it is the only village, and lower than usual if you will risk hitting inconvenient targets, such as mandatory trashers (e.g. RemodelRemodel.jpg).

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Cemetery Cemetery from Shuffle iT 2 VP

When you gain this, trash up to 4 cards from your hand.

  Heirloom: Haunted MirrorHaunted Mirror.jpg   
Nocturne November 2017

[edit] Other language versions

Language Name Print Digital Text Notes
Dutch Kerkhof
French Cimetière French language Cemetery 2021 from Shuffle iT 2 VP

Quand vous recevez cette carte, écartez jusqu'à 4 cartes de votre main.

  Patrimoine : Miroir hantéHaunted MirrorFrench2021Digital.jpg  
German Friedhof German language Cemetery 2017 by ASS German language Cemetery 2021 from Shuffle iT 2 VP

Wenn du diese Karte nimmst, entsorge bis zu 4 Handkarten.

  Erbstück: ZauberspiegelHaunted MirrorGerman.jpg   
(2017)
Japanese 墓地
(pron. bochi)
2 VP

これを獲得するとき、手札から4枚以下のカードを廃棄する。

  (家宝: 呪いの鏡)   
Polish Cmentarz Polish language Cemetery 2 VP

Kiedy dodajesz tę kartę, wyrzuć na Śmietnisko maksymalnie 4 karty z ręki.

  Pamiątki: Przeklęte lusterkoHaunted MirrorPolish.jpg   
(2022)
Russian Погост (pron. pogost, lit. churchyard)

[edit] Trivia

Official card art.

[edit] Preview

Cemetery trashes cards when you gain it, that's pretty sweet. I will just tell you now, it is great to gain it with a WorkshopWorkshop.jpg or something. It means everyone has a Haunted MirrorHaunted Mirror.jpg, which gives you a little sub-game to play to get a GhostGhost.jpg.

[edit] Secret History

HinterlandsHinterlands.jpg tried and failed to get a when-gain trasher. GuildsGuilds.jpg managed it via having the card's ability also be trashing. Cemetery manages it by not doing anything else, it's just VP. I was pretty thrilled with this when I thought of it, and then it played great, hooray.


Cards $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons EarthThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Other concepts NightHeirloomFateDoomSpiritState
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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